All popular IDEs (and most apps) seem stuck in a single-monitor paradigm. When are we going to get an IDE that sets the bar for working with multiple monitors? For inspiration, look at multi-monitor audio engineering consoles. Please
@jetbrains
JetBrains IDEs can be easily configured for multi monitor setups. I use Rider daily and have a couple layouts saved for different purposes that make full use of 3 monitors, never really had a problem with it. Can you be more specific about what you want to achieve?
Errata (@[email protected])

@[email protected] @[email protected] Sure. It's "possible" but it's clunky and even buggy. Can't make a second window composed of multiple sections without starting with an editor window. Most popups always display on main window. No way to control in which window things open in, or to move things without dragdrop. No option to bring all windows to front on focus any, have to reveal each individually. No well-designed default multi-monitor layout. Zero options related to multi-monitor/multi-window workflow.

Gamedev Mastodon
Yeah I can make a list of features that I’d like to have and annoyances that exist now, but I wouldn’t call it stuck in a single monitor paradigm either. Depends on what your needs are I guess!