FromSoftware says Elden Ring's popular Seamless Co-op mod is 'definitely not something we actively oppose,' and may even 'consider ideas like that with our future games'
FromSoftware says Elden Ring's popular Seamless Co-op mod is 'definitely not something we actively oppose,' and may even 'consider ideas like that with our future games'
I would love for the invasion system to just work like DS2 period, but with a normal level range thing like 3 and ER instead of that god awful Soul Memory bullshit.
But I also hella hope there’s some unique PvP boss area in the new DLC that is like the Bell Tower in 2 or Half-Light in 3. Elden Ring has no special multiplayer bosses at all currently. Unless you count Malenia just because she’s super hard and LetMeSoloHer exists 🤷🏻♂️
If you go level range you get tryhards that modify everything in their inventory, have 300 more hours at the game PvPing than you, etc. That’s why 3’s wall of Lothric was unplayable in coop - you got invaded by people in havels and meta PvP weapons, with just enough stats to be able to kill new guys.
That’s why soul memory existed, it was just a flawed system. If it only decided on invasions, going by the highest memory in your party, it’d be fine. Sadly it also messed around with summoning your friends, which is a huge no-no.
and you design how you play around avoiding them
I wanted to see the blood stains but didn’t want invasions so hollowed playthrough it was…
Invasions work well for a game like Dark Souls. Especially when it creates unique 1v1 scenarios. Dark Souls is open world to a point, and in a larger sense is linear in its progression, while allowing the player to choose the order of some of the steps.
For a game like Elden Ring, it doesn’t work out so well.
I thoroughly enjoyed Elden Ring, single player. I tried co-op and it was so jank we stopped pretty quickly.
We have considered trying the mod but have not committed.