Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"

https://sh.itjust.works/post/20673656

Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom" - sh.itjust.works

The thing is, id Software has landed in this medieval war against Hell not out of convenience but out of a need to change the fundamentals of play. To return to where Doom became legend two decades ago.

I have bad news for the author of this article regarding what year it was two decades ago.

What do you mean by this? Genuinely curious…
The original doom was released in 1993, not 2003
Oh, got it! Yup. In that context, that was quite the inaccurate sentence.