I'm super proud of this!

I worked on improving C++ conditional breakpoint perf by over 70% on the latest VS 17.11 <3 for example, it used to take 11s before hitting the breakpoint and now it's just 3s!

https://learn.microsoft.com/en-us/visualstudio/releases/2022/release-notes-preview#conditionalbreakpointperf

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@isadora this is amazing - thanks!
@isadora omg. Conditional breakpoints were impossible to use in our code because of perf reasons. This is amazing.
@isadora I always used __debugbreak() because conditional breakpoints were always so slow. Maybe that can be a thing of the past now!
@fell __debugbreak() will always be faster, but hopefully conditional breakpoints will be a more reasonable alternative now!
@isadora the hero we needed. Thank you!