PC gaming getting worse every year
PC gaming getting worse every year
It’s the enshitification taking hold, which is essentially Wall Street pressing their thumbs on creators to squeeze out every bit of money they can.
There are diamonds out there though, and not a surprise they always come from private or indie companies. These are the games I’ve gravitated to.
Nah, it’s getting better every year. Adding crappy games doesn’t change the huge backlog of great games I have.
My response to the points:
Depending on the project, there might not be a soundtrack to buy - especially for indie projects.
I’ve pitched in a few bucks here and there to support projects, with mixed results. I don’t regret supporting even the failed projects though, since I viewed it more like a donation than a purchase.
I will sometimes buy early access if its a game that I hope succeeds and does well. But I also recognize that comes with risk. I am not saying what people should do with their money, just that indies are not some magical saviour that are somehow immune to the same problems AAA studios exhibit.
Buy what you want, just recognize that nowadays no matter what you buy comes with risk greater than what it would have been in the past.
Personally I disagree.
I am having fun playing some excellent indies that is released this year. This is not possible 25 years ago.
So glad the indie scene exists and is thriving. Media outlets/youtubers give AAA way too much airtime.
Even if it’s them complaining about bad AAA games, that’s still time that could be shouting out truly creative games.
I been avoiding AAA like the plague lately. It's $70 for half the fucking game and your lucky if you put 10 hours in on it total.
I found an indy game today for $15 and binged it for 10 hours. Hoping for a slow week at work to play more.
Much of this isn’t unique to PC gaming. And if there ever was a dark age for PC hardware, we’ve recently crawled out of it, thankfully.
What bugs me the most right now (and doesn’t quite get addressed in this article) is low performance standards. Everyone’s pushing 4K and ray tracing, which makes it hard out here for us framerate nerds. It’s starting to feel like every major release that comes out is Crysis, something for my hardware to grow into. Only with blurry anti-aliasing/supersampling techniques now.
One new, big positive I’m not seeing talked about much is a growing variety of Japanese publishers are taking PC seriously now, and that hasn’t happened in over thirty years. I’m including Sony in this, even with their recent missteps in the space, and Square Enix’s recently announced restructuring suggests simultaneous PC releases in the future for their games. That will inject some competition in PC gaming, although be aware that Japan has its own share of publishers that release broken ports.
And if there ever was a dark age for PC hardware, we’ve recently crawled out of it, thankfully.
With GPUs costing what they still cost, I don’t think we’re out of it just yet.
It’s not raw framerates that are bad now, developers pushing tech is not a bad thing and has been how gaming has been since it’s invention, aside from the “dark ages” of X360 ports where PC just meant 360 graphics at crazy res and framerates.
The problem nowadays is games are straight unplayable even at lowered settings or extreme hardware due to shader compilation or streaming stutters. This is just bad programming with no fix aside from an engine rework, and most devs don’t have engine programmers anymore since they just ship UE4/5
What bugs me the most right now (and doesn’t quite get addressed in this article) is low performance standards.
I’d add low control standards. Since everything is a console port now, everything needs to be dumbed down to be playable by controller. That’s why we don’t see certain genres much any more (sims or RTS) and get shooters with included aim “aids” or cross-play wouldn’t be possible.
The article has some valid points though, one being that GPUs are obscenely expensive, like it is not normal in my eyes a single mid range GPU to cost more than a console.
Plus a lot of game studios are trying to push micro transactions and other bullshit into games, and turn the whole gaming industry into pay to win and gaming as a service.
Of course there are plenty of decent game studios that actually generate great games, but the majority of those big studios are concentrated on how to maximize their profit and disregard the will of their customers.
GPUs are obscenely expensive
If you wrote this about 2 years ago I’d agree, but since then have crashed in price. You can get a 4060 for about $300 now.
a lot of game studios
I’d agree if you wrote “some AAA game studios”.
Are we talking the same 4060, that can’t beat 3060Ti? That’s an absolute disgrace if you ask me, and should have been called 4050Ti at most, if not 4050.
Or are we talking about the fact that NVIDIA made a whole lineup of unworthy GPUs except 4090.
You need to shed 850-900 bucks to get a 4070Ti Super that has 16Gb of VRAM, in a year when RAM is dirt cheap. And the mid range is priced as high end.
Is that okay in your books? Because in my books, it is definitely not!
Some early access games are way better than fully released triple A trash with 79 bucks price tag.
Manor Lords is the least example
Yeah its rough but you can fucking play it and have fun
Simultaneously were in the age of retro revivals with emulation being at its peak thanks to the open source software community and the absolute pile of handheld form factor consoles available in the market.
Every bad launch has damaged the industry as a whole. The reputation for PC gaming has been diminished by a thousand cuts. No one expects a game to be good on launch. Everyone has been burned at least once by this.
Title needs to be “AAA Gaming is getting worse every year”.
I’m getting tons of fun out of smaller games.
The problem with AAA games is that we are going through a period of consolidation and contraction. This is just a normal business cycle and we’ll be back to companies throwing money at games in a few years. I’m reminded of an old comic (I think Far Side in the 90’s, but I can’t find it at the moment) which has a class staring at a black board with the following:
Business Strategy 101:
This has all happened before and it will all happen again. I doubt we’re staring down another video game crash like the 80’s, but things may slow down for a bit and we may go through a period of the major studios putting out more shovelware. Eventually, the economic situation will rebound and so will AAA games.
I don’t know what games people are buying but I’m having a blast. This is more referring to the average top budget game or most marketed game than anything else
Here are some great games I played recently: