EA SPORTS WRC will be adding EA anticheat, game will not playable any more. On ProtonDB game is rated Platinum
EA SPORTS WRC will be adding EA anticheat, game will not playable any more. On ProtonDB game is rated Platinum
They already tried that in the Steam Machines era. It clearly wasn’t working.
Steam Deck is way more successful than 3rd party Steam Machines. The comparison makes zero sense because it ignores all developments since then.
It would be just as (un)popular as the Steam Machines if it wasn’t for Proton, that’s my whole point.
Which part of “Proton is a great stop-gap solution” makes you think I’m opposed to Proton?
As a hardcore Linux fan, the only way I see game devs publishing native Linux ports is when when it has a >30% market share.
But I’m pretty sure the publishers will still come up with excuses like “The Linux platform is uncontrollable; there is no way to verify the platform integrity because everyone has root”
As a hardcore Linux fan, the only way I see game devs publishing native Linux ports is when when it has a >30% market share.
For Valve Linux isn’t just another OS. It’s their Steam Deck platform which they could promote towards publishers the same way as console makers promote their platforms. This story once again shows that chasing Windows compatibility without using Windows is a stepping stone but not the final answer.
The cost to maintain “native” ports is too high to make sense for most developers.
If that was the case, no console ports would exist, except maybe Xbox because Xbox uses modified Windows internally.
Proton also makes it easier to preserve games since an “native” port would become incompatible overtime without work to adapt the software to changes in the system it’s running.
Inform yourself what Steam Linux Runtime is before making such comments. You are 100% wrong.
If that was the case, no console ports would exist, except maybe Xbox because Xbox uses modified Windows internally.
Instead, he bitches about Linux instead of the problem root.
Game company funds through Kickstarter.
Game company reaches goal from taking money from Linux users.
Game company releases a shoddy port that crashes
Sales data shows that customers don’t wanna buy a separate SKU of a game that crashes all the time
*LInUx bAd!!!*
Also this is a Steam Deck community. It should be obvious that all discussion around native games centers around stable Steam Deck hardware specs, SteamOS, and the Steam Linux Runtime container solution for games released on Steam, not some buggy (and mediocre) game from a literal decade ago released as tar.gz file into the wild.
auto reported crashes
auto reported crashes
*publisher disables crash reporter*
Yes Linux users generate great reports because they care and usually are more knowledgeable.
But treat the reports cost time and work, and usually the problems will happen for the majority of their use base.
So, as the company, you can have 0.1% of your sales generating 20% of extra work that will not benefit 99.9% of the rest of the users. It is easier and cheaper to cut that group (us Linux users) instead of support.
Inform yourself what Steam Linux Runtime is before making such comments. You are 100% wrong.
If a game depends on an API and this API gets discontinued, without adaptation it will have problems. That’s true for any software and any system. As a compatibility layer, Proton can keep old games compatible despite the system changes when it translates the API calls that the games depend on to what the base system has to offer. (I’m not talking necessarily of a game running on Steam in this case)
So, enlighten me, where am I wrong?
So, enlighten me, where am I wrong?
So you’re too lazy to read up on Steam Linux Runtimes and expect me to explain it to you? SLR 1.0 Scout keeps full binary compatibility to Ubuntu 12.04, so 12 years already. SLR APIs don’t change. That’s the point. Get a clue.
You are getting downvoted by people that have no idea how software development and maintence works.
Every feature cost. More than most people realise. Both in development time and to maintain it over time and releases. It all adds up, not saying EA are correct in not supporting it. But to think it is free is just incorrect.
They made a business decision to not support it. We think it is the wrong decision, but it is ultimately theirs to make.
But to think it is free is just incorrect.
Did anybody say that making Linux ports is free? I certainly didn’t. I said that native Linux ports lead to a better consumer experience which cannot be denied as seen with the submitted story about the Rally game.
Also Arthur made his obliviousness regarding Steam Linux Runtimes very clear by claiming that they were affected by changing Linux APIs all the time. That claim is just factually wrong.
They probably analysed it and thought it wasn’t worth the effort. Companies like to make money after all.
If all the economic news from the games industry from the last year or so should have taught you anything: No. Shortsighted whims of shareholders are not proper financial analysis. The same people who also concluded years ago that leaving Steam and going exclusively to Origin was a good idea are definitively not the sharpest tools in the shed.
We don’t need native Linux ports. Valve already created Linux compatible DRM anti-cheat and I’d be surprised if they weren’t pressuring publishers to use it at all.
I really don’t know what more they can do, other than refusing to sell games that don’t work on Linux, which would obviously hurt them very badly, considering that makes up ~2% of their customers.
How dumb does one have to be to intentionally drop support for the hotest game console if the year?!
It boggles my mind.
Also, as a non-pirate (by laziness, not by conviction), I feel like I’m being offered an eye patch, a hook and a parrot every time I interact with a AAA game publisher.
Surely there isn’t that big of a cheating problem in a fucking rally driving video game, to the point where you need ring 0 anti cheat?
Regardless, this rise in invasive anti cheat is getting seriously annoying. I hope the right person gets pissed off and finds a way to make them run on Linux for the sake of the rest of the community, but even still, I’ll continue to play single player experiences and leave my mental health intact.
Every single version of DiRT Rally has MASSIVE cheating problems
Really spoiled the online stages
Really spoiled the online stages
And now this change spoils single player.
While neither EA nor Steam ever said anything about support for Linux or the Steam Deck (the store page stated unsupported), it’s still a dick move inserting kernel level antichrist anticheat MONTHS after release, altering the deal and making the product a security and privacy nightmare!
Also a really bad business decision to scare future buyers away, with Linux gaming gaining traction thanks to Steam Deck and the likes.
I personally won’t buy anything from EA going forward and stick to my statement from the games Steam forum:
Another reason to just wait before buying a game, especially from large corpo publishers like EA!
Releasing unfinished, buggy games for prices north of 60 bucks AND “altering the deal” MONTHS later, rendering the product either unplayable or making it a security and privacy nightmare, is a big, BIG pile of BS!
Don’t let the FOMO get you, learn from this.
Make your voices heard and place an appropriate review!
And by all means: try to get a refund!
…or this WILL happen again!
I think it’s hilarious with the market for Linux handhelds this hot that these companies are still like “ew no thanks”
I don’t think the technical details reach the people making the decisions. They may have heard “Steam Deck works with PC games” (because there is no distinction between PC and Windows for them) and then don’t allocate resources for a proper port to Steam Deck.
WRC is a rally racing game.
And even if it weren’t, this is a shit take.