Boring Friday night in? Looking for some hot, esoteric programming challenges? Give my "Low-Rez Shadertoy: The Game" a go!

Write shaders in some made up assembly language, match your target, win prizes*

This is an alpha version and I'm looking for feedback. Please boost/share, thanks!

http://lrst-alpha.s3-website.eu-north-1.amazonaws.com/

LRST

@evilpaul_atebit It'd be cool if it showed you which level you're on while you're in the level? Unless that is somewhere and I'm missing it.

I only did the first 8 levels but doing World 2 level 4 in three instructions was very satisfying.

@JoshGrams @evilpaul_atebit I went to bed thinking any fewer than 5 was obviously impossible and woke up and banged out the 3-instruction version in like 2 minutes. so satisfying, yes.
@JoshGrams @evilpaul_atebit
Was "fewer than 22 instructions" meant to be "fewer than 12 instructions"?
@jcreed @evilpaul_atebit Yeah, I wondered that too, because my first working try was 10 instructions.
@JoshGrams @evilpaul_atebit yeah, I was gonna say, I bet I could shave one more instruction off my solution

@jcreed @evilpaul_atebit Yeah, I'm still parsing yours. What I did was... for the stripes, since you need the 2 bit and the colors are 2 apart:

add r1,#1,r2
and r2,#2,r2
add r2,#5,r2 ; 5 or 7

Then center the x coordinate:

sub #31,r0,r0
sub.mi #-1,r0,r0

Triangularize the y coordinate:

sub #31,r1,r7
sub.mi #63,r1,r1

Stick them together and choose blue or stripes:

sub r0,r1,r0
mov.gt #1,r0
mov.le r2,r0

@JoshGrams @evilpaul_atebit nice! I feel like par could be lowered on several other puzzles as well, e.g.
@jcreed @JoshGrams I'm very, very happy to see you two solving these in fewer instructions than I did!
@evilpaul_atebit @JoshGrams I'm stoked to be showing up early enough in the adoption curve of a game to still have a chance to make clever solutions. The steam-friend leaderboards for TIS-100 were appalling for me, because I made the mistake of being friends with really clever old-school graphics hackers hahaha