migrating #VRChat worlds to Unity 2022 is safe and fun for the entire family! /sarcasm
I was going through my usual debug method of "rebuilding" the world step by step via prefabs to find what broke. Turns out it was literally just ONE shader that broke the scene.
Deleted and reinstalled it (even though I swear I already did it once before), and it works again with few tweaks needed. It also helps that the world has a quote unquote "test suite" (sets from its debut event) I can debug with.
