I don't know the way, but this ain't it
I don't know the way, but this ain't it
The purpose of a system is what it does.
If a system crushes orphans, its purpose is to crash orphans. The designers and participants may say otherwise, but they are ignoring the crushed orphans.
If a system moves people around and some of them die, that’s the purpose of the system.
You can say “we don’t want any of them to die” and that’s true, but the system doesn’t reflect that.
You can say “fewer people will die because more people can get to hospitals, but some will die as a result of people moving around” and the system will demonstrate that.
Is that a “we don’t want anyone to die” system or is it a “we are going to accept some people dying as a result of the system so that more people can be saved” system?