Patch Notes 01.000.300
Patch Notes 01.000.300
For now, the most effective method to preventing this issue is to limit core clocks on NV31 to about 2500 MHz.
I believe this is under the known issues for Adrenalin
In my case it manifested as a graphics driver crash. This would bring down anything that was using the GPU: the game, discord, Windows DWM.
Someone on SC`s forums did a bunch of research and eventually suggested the clock limit, which has solved all my SC, HD2, R&C issues and most of my War Thunder issues (though that one still silently deletes itself from RAM occasionally, but I think that’s just War Thunder).
Here’s the post, if you’re interested: robertsspaceindustries.com/…/high-end-amd-gpu-cra…
Sorry, I take a bunch of acronyms for granted. TDR = timeout detection / recovery.
Did the bug report tool suggest there was a timeout in each of those cases?
I forget, it’s been a while. I want to say yes, but the screen would freeze for several seconds before the GPU driver reset in my case, so that seems like a legitimate timeout to me. I had tried increasing the timeout in the past to fix these issues, before I found this method.
While testing I did confirm using OpenHardwareMonitor that the GPU core frequency would spike above 3100Mhz before crashing, as the thread describes. Setting the max to 2550 seems to prevent this happening.