@badlogic “The community as a whole is overwhelmingly focused on tech, to the point where the "game" part of game development is secondary”

This isn't exclusive to Rust, but any community made around a tech where using that tech is the main goal

This is in my opinion the main argument behind "game engine developers should be game developers first", otherwise you get these next-gen engines capable of making AAA graphics... and anything else

Turns out games comes from game design, not tools