'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'

https://lemmy.ml/post/14891732

'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled' - Lemmy

I was not a big fan of BG3 or even the divinity series, but I love Larian. Their products show clear passion for the budget they have, they don’t bad mouth other dev just to gain some brownie pts with gamers (CDPR) and their games are well supported.
What didn’t you like about it? I didn’t like divinity original sin so I’ve been hesitant on buying bg3.
To me it just felt like divinity with higher budget. It has Proper cinematic cutscenes and different rules to the combat. I guess I just don’t like CRPGs, I never properly feel immersed in the world.

This is how I feel too. I keep bouncing off of them, but I really want to like them.

I'm guessing it's the top down camera that's the issue with lack of immersion.

The only CRPG I didn't bounce off of was Pathfinder: Wrath of the Righteous. Not 100% sure why that one clicked, but it might be the writing.

Its weird because I loved dragon age origins, Pillars of eternity, wasteland 3 was ok.

I think with D:OS 2 I was annoyed that I didn’t choose a premade character at the start, and that the storyline was just, become a god. I don’t find that kind of narrative compelling. I also didn’t like the fairytale lighthearted vibes. The world didn’t feel “meaty” somehow.

You are giving me same vibes as myself, that meaty comment is spot-on. The game tell you that you’re traveling continents, but it never really feels like it, maybe we need a bit more imagination lol
The game has like four major maps, that’s why it feels tiny compared to your average CRPG that has dozens of smaller maps to create a sense of a big diverse world.