New blog post: Demystifying multiple importance sampling

It is a simple thing that turns out to be confusing to a lot of us rendering engineers. I try to explain it in detail here with path-tracing examples!

https://lisyarus.github.io/blog/posts/multiple-importance-sampling.html

Demystifying multiple importance sampling

lisyarus blog
@lisyarus I was about to share this at work, but then saw @andrewhelmer47 beat me to it haha