Were all playing Fallout games again. Does the franchise have a "starting the game" problem?

I have memories of FO3 being amazing, but when I try to start a second playthrough, it just feels like a slog and it doesn't pull me back into the groove.... #gaming

https://kbin.social/m/gaming/t/981835

Were all playing Fallout games again. Does the franchise have a "starting the game" problem? - Gaming - kbin.social

I have memories of FO3 being amazing, but when I try to start a second playthrough, it just feels like a slog and it doesn't pull me back into the groove....

Fallout and Fallout 2 have a “putting down the game” problem for me.
Two does have a slightly annoying beginning, but I forgive it. The original two games have such good writing the graphics don’t matter.
For me, the mods keep the game from becoming too punishing. FNV needs a lot of mods to keep the bugs and the invisible walls from killing your game. FO3 and FO4 need quest fixes and additional quest mods to keep them interesting.

Once I get into the game, I love the mechanics.

It just feels like each game has its own "youre gonna suffer for a very long time, then you will get to good part of the game" energy. And god forbid you put the game down before you reach the end, because you will never get to the end again.

It's more of an indictment on my attention span than the game, but fuck man.

Fallout 3, NV, and 4 in my opinion are best played as open-world hoarding simulators. Clear out a building that’d make a good storage base, then explore every inch of the map killing and looting, and bringing the booty back to your base. If there’s a quest in the area you’re gonna loot next, then do it.