I don’t actually want Apple to make everything https://birchtree.me/blog/i-dont-actually-want-apple-to-make-everything/
I don’t actually want Apple to make everything

I was reading the most recent Club MacSrories and this paragraph got me thinking… The reasons why Apple is so hesitant to compete more directly with a broader segment of the videogame industry are as much a mystery today as ever. However, the rise of handheld gaming on Linux- and

Birchtree
@matt I agree with this. And I’ll be contrarian perhaps and say that I do think current Apple lacks the leadership and talent to make a gaming PC or Steam Deck device. I don’t doubt they could design a box or handheld, but I absolutely don’t think they’d be able to deliver a gaming experience equivalent to what Steam or even a solid Windows gaming PC can offer. Apple Arcade proves that to me.
@film_girl @matt Not a gamer, but why would a vertically integrated company with a very small footprint in games get serious about a horizontally loose model?
@counternotions @matt I fully agree
@counternotions @matt I'm with Matt, don’t think Apple should try to make gaming optimized machines (tho I do think opening the game porting toolkit up more could be a boon for their ecosystems) or even accessories like controllers. But I also don’t think they could with their current leadership and strategy. And that isn’t as judgmental as it sounds; I’m a big fan of focusing on core strengths.
@film_girl @counternotions @matt That’s why I didn’t understand the car project (or the alleged robot project) — Apple’s core competencies are not in those domains.