[email protected] posts:

I'm very excited to announce what I've been working on in the background for quite some time:

NES HUB:
A product to utilize the potential of the commercially unused NES Expansion Port.

Based on a new connector designed to fit perfectly into the Expansion Port.

#NES #NESHub #RetroGaming
https://twitter.com/Time2Retro/status/1768714004359151870

RetroTime (@Time2Retro) on X

I'm very excited to announce what I've been working on in the background for quite some time: NES HUB: a product to utilise the potential of the commercially unused NES Expansion Port. Based on a new connector designed to fit perfectly into the Expansion Port. (1/3)

X (formerly Twitter)

Features:
-No solder, plug and play

-4 player wireless (BlueRetro by
@[email protected])

-Wired works simultaneously

-SNES Controller support
through inexpensive addon

-Famicom peripheral support (experimental)

-Expansion Audio

-Open for third party add-ons

#NES #NESHub #RetroGaming
https://twitter.com/Time2Retro/status/1768714015000158426

RetroTime (@Time2Retro) on X

Features: -no solder -plug and play -4 player wireless (BlueRetro by @darthcloud64) -wired works simultaneously -SNES Controller support through inexpensive addon -Famicom peripheral support (experimental) -Expansion Audio -open for third party addons (2/3)

X (formerly Twitter)

@ne1for23 Very cool. There's technically a SNES version of this too by @defparam

I have a completed board and have been meaning to follow someone's guide on how to file down the connectors to size (so I can also be a connector source):

https://github.com/defparam/snes-exp-bridge

GitHub - defparam/snes-exp-bridge

Contribute to defparam/snes-exp-bridge development by creating an account on GitHub.

GitHub
@ne1for23 what are the power requirements like? Looks like it draws about…