Sony Reportedly Pauses PlayStation VR2 Production to Clear Backlog of Unsold Units
Sony Reportedly Pauses PlayStation VR2 Production to Clear Backlog of Unsold Units
Well, who could have seen it coming?
Just about anybody, would be my guess.
I bought the PSVR1 at launch back in 2016, excited to finally BE in a virtual world. And for some games, I was absolutely blown away by the immersion. Skyrim, Dirt and RE were awesome in VR. Especially Skyrim was everything I was looking for.
I waited and hoped for more true games but all that kept coming was mostly short ‘experiences’ that felt like early 2000s shovelware, just in VR.
The best VR games were not Sony games but mostly third party games remade for VR.
When the PSVR2 came out, I decided to wait and see if Sony had learned their lessons and had at least many deals with third party studios to remake existing games in VR.
For now, it does not look that way, and a few exclusive tech demo games and some years-old PC ported games just do not justify buying a PSVR2.
I understand the difficulties, but if they did something to make sure it was backwards compatible, I would consider getting it. If they could get Alyx, I would be buying one now.
No Man’s Sky is pretty much the only reason why I want to try it. I’m pretty happy with my PSVR1 otherwise.
Don’t forget their history of just dropping products, or stopping support.
Atleast if it was usable on PC people would be willing to buy it as they know development isn’t going to just stop one day and they have an expensive brick.
The lack of an AstroBot game is unforgivable, or Blood and Truth for that matter.
I can’t justify a PS5 never mind another €500 odd for the headset.
Got a Quest 3 and it’s absolutely brilliant.
I’d love to see the process they used when they decided to throw away backward compatibility with PSVR1 software. Surely at least one person on the team said it was a bad idea.
I thought out of all the VR hardware manufactures out there… Sony would be the one who had the best chance to get it right. They’ve got a static SKU of hardware for all software devs to target. They’ve got multiple organizations in every known type of electronic device. Yet here we are on round two of them flubbing the potential.
NB: Careful, that reporter has apparently been wrong on a number of accounts regarding Sony’s PlayStation business in the past, eg:
I wouldn’t take this article too seriously / as gospel (although PSVR2 has probably not been selling like hot cakes).
Sony building walls around its ecosystem is going to be its downfall. If they dropped exclusives and went full on PC it could save them, but anything short of that is going to be bad for them.
Last gen about half of my friends didn’t get the new playstation after owning the PS4.
Typically we have all had consoles and PC’s, but they have finally decided to drop the sony ecosystem. Some of them even bought series-s box with gamepass for their kids… I mean even Microsoft allows crossplay as much as possible, which Sony is reluctant to do.
The other half of my friends with playstation 5’s have said that they are not going forward with the PS6.
Sony is on a death spiral as far as the playstation brand goes. As players switch away, it’s going to speed up the decline as the people left will leave the platform to play with others.
Open up PSVR and the exclusives and PlayStation can thrive again and grow, not decline.