Speed run [Last Place Comics]

https://lemmy.world/post/13042054

Speed run [Last Place Comics] - Lemmy.World

https://lastplacecomics.com/ [https://lastplacecomics.com/]

I dont follow speed runners. I know there is a corner hop hack to skip most of the game in Zelda: OoT. Is it common across other speed runs, or is this a reference to that specific bug?
Super Mario 64 has some weird ones like that. I think you slam yourself into a corner walking backwards or something and that gives you super speed to skip through some levels. There is this whole “quantum Mario” stuff in the game.
It's hardly a speed run at 13 hours and 50 minutes, but Watch for Rolling Rocks in 0.5 A presses is an absolute classic.
SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]

YouTube
if you don’t have the time for the entire video, here is a sub 1 minute summary: www.youtube.com/watch?v=2ex_DEhq6C8
When I'm QPU Aligned [FLASHING LIGHTS WARNING]

YouTube
Yes it was exactly like that 🪅
What you’re describing is the _Backwards Long Jump. _ Due to developer oversight, Mario doesn’t have a maximum speed going in reverse. Mario can long jump repeatedly in reverse against stairs and similar collision, causing him to build up a ridiculous amount of speed until he’s going so fast that he bypasses the wall collision. He’s on one side of the wall on one frame, and on the other side by the next. Since the game only checks his collision every 4 frames, he goes right through.