operating systems should have a global bpm counter, controlled by the currently playing media, that apps should use to time their animations to.
@amara that's actually a cool idea!

@amara I miss BeOS.

(No, it didn’t have this feature AFAIK, but it feels a very BeOS thing to do.)

@amara In Mario games, the various critters do little dance moves in time to the music and it's delightful. Bringing that to an operating system would be great.

https://www.youtube.com/watch?v=rGO9Je39NEA

Koopa Troopas Dancing to the Beat in New Super Mario Bros. Wii

YouTube
@mhoye @amara *singing piranha plants joined the convo*
@amara Same with car blinkers and windscreen wipers.
@amara
This looks like a nice idea for @neauoire's potato! #Uxn
@foone
@amara new side channel just dropped
@amara the XBox 360 at least claimed could do this, and certain games listed it as a feature, it was pretty cool when it synced up nicely.
@amara turn your Linux desktop into a rhythm game with this one simple trick
@amara @rmcauley and you get bonuses if you click and clack to the beat
@kitchen @amara @rmcauley
Until "Through the Fire and Flames" kicks in...
@amara Not really what you're looking for, but reminded me of this https://mew.tv/projects/shaker.html
Shaker for Winamp « mew.tv

@amara Good luck getting GNOME to adopt it... 😹
@amara and somehow determining what key the current music is in so the sound effects can always be in key also