The time has come for me to finally update Bakery's vertex baking. Now instead of using vertices as sample points, it randomly places them on triangles and filters. No UVs required, works with color/shadowmask/dir/SH.
You can try it in the latest patch :)
https://geom.io/bakery/wiki/index.php?title=Github_access
You can try it in the latest patch :)
https://geom.io/bakery/wiki/index.php?title=Github_access