Game workers forced back to office oppose “reckless decision” from Rockstar
Game workers forced back to office oppose “reckless decision” from Rockstar
Must be the most pointless thing in the world, and terrible for the environment, have everyone travel in separate cars to work in the exact same way as they could at home.
Add in the fact there’s always 1 person not there or with a client/customer based elsewhere, so all your calls and meetings are still done through video.
I brought it up as a counter to the ridiculous claim that everyone in the Rockstar office will need to drive to work in the UK.
I get that people are pissed off, but that reason isn’t acurate
Excuse?
I simply pointed out a ridiculous statement, not that I think the policy Rockstar is pushing is good.
Not every dev is compiling code to run on a devkit
Depends on the studio. There will be a lead platform, and if that platform is a console, then a majority will run on a devkit.
surely they are not running a new build every day.
In the studio I worked in, we ran new builds almost twice a day. That doesn’t include the iterative changes you make if you are a programmer. If you don’t run new builds contantly, that means you aren’t doing any actual work if you are on the engineering side. If you are in art you might not really screw around with too many builds. If you are a director or producer, you might not either if you’re bad at your job.
If you don’t run new builds contantly, that means you aren’t doing any actual work if you are on the engineering side.
This is not true. There are higher-end engineering positions that orchestrate everything for the other engineers, amongst other things.
I’ll be explicit in regards to my other comment about remote working for others without gamedev experience. Compiling/generating/deploying game-builds is done locally at the studio, but the process is controlled remotely by the game devs.
Though, you don’t have to force everyone to come in every day, just don’t let people take that stuff home, so if they need that stuff, then they come in that day. Videogame devs are actually more likely to be nerds that get full value out of on-line social contact and have even less reason to benefit from seeing colleagues in-person.
The company should also have secure remote tunneling, so the powerful pc’s can be used by even a 10 year old tablet at home if need be. They can save some room and power by not needing those powerful computers set up at a desk with monitors. Have a couple out for the people that want or need to come in, and the rest can be in a server mount configuration.
Yes, you can use Parsec for that.
The devkit software (has its own proprietary video streaming/control) would be on the on-site PC you are controlling remotely, using Parsec from anywhere, which would then control the PS4. Or you could use VPN from anywhere with the devkit software and connect remotely to the devkit directly.
The first scenario is ideal because you’re only using Parsec (or RDP) from your personal device, whereas the second scenario would require installing the devkit software on your personal PC, which in my opinion it’s not good to mix work/personal hardware. Your work might instead provide a computer to remote with, but I would rather keep work devices outside of my home network.
Parsec is very smooth and responsive, and it takes only 50mbps or less IIRC.
I worked for two triple A studios and we have had both our dev kits and high end PCs at home. There are so many tools to encrypt, secure, remote access, manage, etc, that it’s no problem at all. And most are tools these companies are using anyways, in office.
Both companies actually got MORE productive with work from home. My old company is forcing people back to office, but my new one isn’t. I wonder if it has anything to do with that big office building they just bought…
Everyone working a desk job with a computer in a physical office space together is just about as practical as a large group meeting where one or two people speak with no input from others.
Some people may need to be in an office/meeting sometimes but most do not usually and it’s a waste of time for the employee and a waste of money for the company. Just my opinion. ;)
It’s also basically a pay cut and a huge loss of benefits. What does Rockstar have to say about that?
The article also links to another interesting article that begins by summarizing the disadvantages some employees experienced when the initial switch to working from home happened.
Number 1 & 2 should not be an issue for most people now. Number 3 & 4 are personal and should not be used as an excuse to implement a company wide policy on everybody.
What does this say to the employee who disagrees with the company return to office “culture”? It says to them they aren’'t welcome here. Imagine turning on your computer and being locked out. That’s what happened during the Twitter X Corp takeover.