@RadioSEGA
Becoming a Dragonmaster in Lunar: The Silver Star can't be easy, but Working Designs surely didn't make it any easier by altering the game's puzzles and changing the overall difficulty of the game.
@RadioSEGA
Becoming a Dragonmaster in Lunar: The Silver Star can't be easy, but Working Designs surely didn't make it any easier by altering the game's puzzles and changing the overall difficulty of the game.
@RadioSEGA
The cost of power is high and this is especially true in Vay. Along with boosts to the enemies' attack and defense, your spells now cost astonishingly more to cast compared to the Japanese release.
@RadioSEGA
Flying into our last game for today, we're beginning to see a trend from Working Designs, with increased enemy stats and inflated shop prices; but along with these changes we also get a timer to see how quickly we can complete the game and Skyblaze reveals why...