Got asked how the subtle sun rays work in MakeRoom; it's just a mesh with a texture! πŸ₯²
@kenney simple, elegant and performant πŸ’– 
@kenney I always knew you were a fraud! /s
@kenney no AI enhanced ray traced physically based light render? :D
@kenney Remind me of GoldSrc (Half-Life 1 + Mods) Mapping techniques :)
@kenney that's a really clever solution! That way the beams don't change shape because of the different direction to the light