Dissapointed in Xbox Elite Series 2 Controller

https://beehaw.org/post/11471343

Dissapointed in Xbox Elite Series 2 Controller - Beehaw

Here is the story: I decided to buy a good and expensive controller for my PC for the first time, after 3 decades of using stock dualshocks and cheap knock-off brands. Googled “best controller for PC”, found a lot about elite series 2 controllers. Got excited about it (primarily the back-grip buttons and adjustable stick tightness), bought it. After a month of playing Binding of Isaac I have decided to play some Doom Eternal to learn the hot new aiming technique - flick stick. Only to realize that this elite controller, that costs 130€ for the base kit, in current year, comes WITHOUT the gyro. I honestly wish at least one of 5 reviews I watched and read mentioned this detail. Is there any accessory I can acquire to get gyro, or would I have better luck returning the controller and buying something else?

That’s bizarre to me too. Everyone keeps praising the Xbox controllers for being the best and they don’t even have gyro??

People tend not to like gyro aim.

People are wrong, but I am not surprised.

whether they like it or not, it should still be included on a “premium” product, when the Wii U controllers had it!

Problem is that even on a premium product, cost is gonna be a factor. Well, and weight.

I can think of a bunch of features that could be supported in a controller. Problem is, not everyone is gonna want everything. On the XBox Elite Series 2:

ESWAP S PRO CONTROLLER - Controllers | Thrustmaster

Thrustmaster
i get that, but adding a gyro is really, really minor, just a couple modules on a PCB
How is that bizarre? It‘s not exactly a widespread feature so most people don‘t care about it.
Isn’t xbox the only one that doesn’t?
Yep games for Xbox don’t have it because Xbox controllers don’t have it.
Gyro has been present in Sony controllers since Dualshock 3. All of the Nintendo controllers I ever used had it. Steam deck has it. I honestly assumed it is a standard feature.
I‘ve have a PS3 and PS4 and can‘t think of a single game that uses this feature. When I say widespread I don’t mean the hardware, but how it is implemented in software.
GTA IV had it for PS3, I remember.
It did? How was this utilized?
It was optional to use, you could control leaning on bikes I remember but I never used the feature.

It‘s not exactly a widespread feature

Not many PC games natively support gyro, however, because most controllers that people have on the PC don’t support it.

Yeah, it’s an input that you can use to rig something up with Steam Input or some sort of macro software, but if you don’t have a large proportion of the userbase with hardware support, game developers aren’t going to put resources into native support, and without native support, most people won’t use it.

Same thing for the haptic feedback and the force feedback triggers on the Playstation controllers.

Dualsense supported games on PC

I've recently got a ps5 Dualsense to play on PC and I've been wandering online which games on pc support the haptics and the adaptative triggers,...

reddit

All PC games support gyro if they’re played with SteamAPI and the controller has gyro support. You can configure it however you want, it’s just a controller function being bound to an input.

You can even add gyro support to games that never had it, like PS2 and GameCube games. Because, again, it’s just a method of input.

It’s not widespread BECAUSE Microsoft refuses to include it in all their controllers. It’s been a standard in Sony, Nintendo, and even some 3rd party controllers like 8bitdo.

I wouldn't be surprised if there's a patent Microsoft just hasn't been willing to license use of.

I remember when the Sixaxis came out. It was missing vibration. It was because Immersion sued Sony (and ultimately won) over patent infringement of rumble motors. Sony ended up having to pay somewhere around $100 million.

Hello friend. I use the brooks adapter on my xbone elite gen 1 for ps4. It adds gyro and touch pad click support.

a.co/d/gL2oxm0

Amazon.com

Unfortunately it says it does not support the Elite series 2.
X One SE Adapter - Brook Gaming

One Controller, All Platform ! Use XSX|S / Elite Series 1 / Xbox one Controller on XSX|S, PS5, PS4 and Switch, support Audio Function and Motion Control! 2 versions of X One SE, Mirco-B, Type-C, play PS4 Games on PS5

That one does appear to be compatible with the Elite 2, but I don't think either model supports motion control on PC, just PS4/5 and Nintendo Switch.

Unfortunately so much stuff on the web is astroturfed it’s hard to form a good opinion nowadays.

Even the products reviews or maybe especially these it’s hard to tell what is true nowadays and what is fiction or misinfo

I bought that same controller and it’s absolute garbage. It started developing multiple problems before I realized it was too late to use the warranty. The left bumper was inconsistent, the d-pad was wobbly (more give on one side than the other), and the right stick started drifting badly. Not to mention the basic, crappy software and connectivity issues. I tore it apart and tried every fix I could find but nothing helped. I wasted a lot of money for something that felt and looked really great, but was fucking awful otherwise.

Then I did a lot of research and found the Flydigi Vader 3 Pro. It has hall effect triggers and sticks, mechanical buttons, both C and Z buttons, triggers that could actually click, a gyro, a high poll rate, Nintendo Switch compatibility, and a lot more. It doesn’t feel as premium as the XBES2 controller did in my hands, but it seems just as durable and it’s less than half the cost. Don’t let the look fool you. I HIGHLY recommend it.

8bitdo controllers are good. They care about making good input devices.
I highly recommend the Gulikit KK3 MAX, I think it has all the features of the Elite Series 2 and also Gyro and a lot more. And it’s only $80.
Hey this one looks exactly like what I expected to get, thanks!