I don't...
I don't...
What’s so much better about Wayland than X? I mean, I’m not really a fan of X and the security nightmare that it is, but as a user it’s all pretty plug and play these days. What does a normal user get out of Wayland? Would they even know they’re using it?
I’d love to try it, but it currently won’t work with some software I use, so I haven’t bothered… And honestly I’m kind of confused about how everybody is talking about how amazing Wayland is (and how it seems to suddenly be the one true path for a bunch of distros) when my only experience with Wayland is people talking about how great it is and then not being able to screenshare or whatever… Which doesn’t make it seem great from the outside? That maybe sounds a bit flippant, but I genuinely don’t understand why “normal” people are so excited? I mean, I can see people caring about features like HDR and maybe that’s easier to build into Wayland than ancient X11, but I’d be more excited about the specific feature than Wayland itself which may make implementing these things easier?
VFR 🤨… I mean, does anyone actually use that? It flopped for video content, I seriously doubt anyone is gonna use that on a PC.
DirectDraw is an MS specific thing, part of DirectX. How does that fit into Wayland?
The second, I would actually LOVE to get in any frame server, X or Wayland, but that will most probably never happen.
VRR is fantastic for games, I really notice the difference and I use Wayland because of it.
The downside to that is (from my understanding) Wayland forces some form of Vsync on everything, so if you don't have a VRR monitor then games can become very stuttery and have noticeable input lag. There is an option to "force lowest latency" which allows screen tearing for things like games, though I didn't test how well it worked myself.
If people are interested in experimenting, then VRRTest is a great utility to see what VRR is doing and to test various settings.