Fuck autofailin skill checks

https://lemmy.world/post/9520598

Fuck autofailing skill checks - Lemmy.World

I like critical failure.

Skilled people can sometimes choke under pressure.

Under pressure, sure. But a perpetual 5% chance of colossal failure seems absolutely insane when it applies to restful situations as well.
In games, realism is often sacrificed in favor of drama.

Yeah. That’s what the magic is for. But I refuse to believe that a wizard who can conjure and drop a meteor on a city has a 5% chance of not recognizing the light spell.

Edit: I forgot the word chance.

Can you think of a better mechanic to represent choking under pressure? Maybe “trivial” skill checks should roll with advantage?

For most skills, there low level human equivalents in the real world who will never “choke under pressure” once when doing the thing thousands of times throughout their life. When we’re talking about one of the heroes of a tale that are also “the best of the best”, I think it’s ok from a literature, fantasy, or gameplay standpoint for them to have a 100% success rate despite the fact that a failure risk would be possible in the real world.

Nobody wants Skyrim syndrome, where a master thief gets caught pickpocketing someone (we Bethesda players do something called save-scumming to keep the immersion). I used to go to a pickpocket show at the local renfair and the performer never got caught. And he was not a “master thief”.