Fuck autofailin skill checks

https://lemmy.world/post/9520598

Fuck autofailing skill checks - Lemmy.World

I’ve been trying to get include failure techniques from DungeonWorld’s suddenly ogres. It proposes a few neat ideas for consequences of failure that are broadly applicable to many RPG systems.

Eg, in the example above, maybe the Rogue (truthfully or not) blabs that their source was [ancient evil tome forbidden by the paladin’s order]. Now the complication is not that the Paladin disbelieves the rogue’s claim, but that they might question the rogue’s true intentions.

SUDDENLY OGRES What to do on Spout Lore and Discern Realities misses

Yeah, I really like the “success with complications” category (Fate system does something like this, too) to keep things moving when a bad roll would otherwise make 1-in-a-million tragedy happen.

Doubly so if that bad roll would be a session- or campaign-ender.