why do I keep hacking 16bit DOS games? do I hate myself?
32bit programs are SO MUCH EASIER to RE, because when you see an address, you know what it means. 0x12345678 always means 0x12345678!
why do I keep hacking 16bit DOS games? do I hate myself?
32bit programs are SO MUCH EASIER to RE, because when you see an address, you know what it means. 0x12345678 always means 0x12345678!
not to mention that there's more than one way to address a given part of memory.
in 32bit and 64bit code, if you see 0x12345678, you know that some code that writes to 0x12335662 doesn't change it.
not so in 16bit games. you have plenty of ways to refer to the same address.
16bit x86 does this as well. 16bits of ram is only 64kb, and that's just not enough. So you expand it to 24bits or 32bits, for "long addresses", right? same as you use in 8bit computers?
NOPE
segmented addressing, the solution they use, is not as simple as just adding some more bits. a 16bit segment and a 16bit offset.
so that's just a weird way of explaining a 32bit number, right?
NOPE
no, you combine 16bits and 16bits and get... 20 bits.
it's a 20bit address.
so what, they ignore all but the bottom 4 bits of the segment?
NO THAT WOULD MAKE SENSE