Baldur's Gate 3 colossal new patch adds a playable epilogue set six months after the game ends with 3,589 new lines of dialogue, 2 new difficulty modes, and I'm running out of headline space

It just doesn't stop.

https://www.pcgamer.com/baldurs-gate-3-colossal-new-patch-adds-a-playable-epilogue-set-six-months-after-the-game-ends-with-3589-new-lines-of-dialogue-two-new-difficulty-modes-and-im-running-out-of-headline-space/

Baldur's Gate 3 colossal new patch adds a playable epilogue set six months after the game ends with 3,589 new lines of dialogue, 2 new difficulty modes, and I'm running out of headline space

It just doesn't stop.

PC Gamer

The performance improvements alone are insane. I’m playing on PS5, just got into act 3. I turned it off on Tuesday a little frustrated by how the game was running inside of the lower city. Turned it back on after patching and everything is smoother than the entire rest of the game has been for me.

Also, being able to access all party member inventories is a game changer.

That’s good to read. I had a bug for a few patches where I couldn’t even use DLSS (local multiplayer) so act 3 was quite annoying. Everytime we went into a basement it was noticeable smoother and enjoyable. This was fixed I believe with patch 4.

Hopefully this brings the frame rate up and that will let me enjoy and end act 3.