GameVault Update - What's happened 4 months after initial release

https://lemmy.world/post/8491198

GameVault Update - What's happened 4 months after initial release - Lemmy.World

Hey fellow self-hosters! It’s u/Alfagun74 from GameVault [https://gamevau.lt], the self-hosted platform for organizing and sharing your servers DRM-free games collection. We’ve come a long way since our initial release, and I’m thrilled to share what’s been happening with GameVault since then. From “Crackpipe” to GameVault If you’ve been with us since the start, you might remember our initial quirky name, “Crackpipe.” Well, we had a good laugh, but as we grew, we decided to go for something more fitting – GameVault! It’s your personal gaming treasure trove, and the name says it all. What’s GameVault? For the uninitiated, GameVault [https://gamevau.lt] is like having your own Steam for game files lying on your server. It’s a self-hosted, source-available gaming platform. Bring your DRM-free game files, and GameVault organizes them, enriches them with metadata, and gives you a user-friendly interface to manage and play your games. It’s all about enjoying your favorite titles with friends. What’s happened since initial release? Since our initial release four months ago, we’ve been hard at work, reaching version 9 on the backend and 1.7 on the frontend. Here’s a reel of the exciting big features we’ve added: 1. Auto Extraction and Installation of Videogames 2. Uninstalling Games through GameVault 3. Uploading Images directly to your GameVault 4. Support for a metric ton of archive formats 5. Crash Reports 6. Database Backups & Restorations 7. Bandwidth Control 8. Random Game Finder What’s on the Horizon? We’ve been listening to your feedback, and here’s what was asked for the most: 1. UI Redesign for the Library and Installations Tab [https://github.com/Phalcode/gamevault-app/issues/201] 2. Support for ROMS and Emulators [https://github.com/Phalcode/gamevault-app/issues/269] 3. Support for extra files like Soundtracks etc. [https://github.com/Phalcode/gamevault-backend/issues/149] Right now we’re knee-deep in redesigning the Library, the heart of our application. Big changes are on the way, waving goodbye to the installations tab and bringing in a sleeker UI for Library, Game View, and Game Settings. More on and a sneak-peek is coming to our blog soon. Join the GameVault Community! If you haven’t already, come join our vibrant community on Discord [https://discord.gg/NEdNen2dSu]. You can influence the direction of GameVault and participate in exclusive polls over there. Spread the Word and Stay Tuned! Help us promote GameVault among fellow self-hosters. Your efforts could inspire a bored developer to join and contribute to our project! Let’s make gaming personal again with GameVault [https://gamevau.lt]!

This is pretty cool, I remember when you guys released it under the name crackpipe. For the record I really liked the name.

What’s the reason you chose to use a CC license? Why not any established open source license? Even Creative Commons themselves recommend using the GPL instead of CC for software.

Software: Free and Open-Source Code - Creative Commons

Creative Commons recommends and uses free and open source software licenses for software. To use the Free Software Foundation’s GNU General Public License, see how to use GNU licenses for your own software. Learn about other free and open source software licenses at these sites: Free Software Foundation licenses list Open Source Initiative approved licenses…

Creative Commons
Still think you should have kept the original name for the lulz
Does this still require you to get the Windows App from the Windows Store? Thats the main reason I ditched.
Very interesting project! However, I can't help shake the feeling that whilst you pitch it as a platform for sharing DRM-free games, it will get used for sharing games against the licenses and wishes of publishers. I don't really care about the publishers, but do you not think there is a great risk that once your app gets enough attention, it will draw their ire and force you to shut down? Perhaps not directly, but e.g., removing you from the windows store etc.
A game changer for me would be to have it setup to connect to one or more GOG accounts and pull files with like a checkbox interface and let it automatically download updates. That way the server kind of acts like a local cache.
I just got a NAS and downloaded all my GOG and Humble games into it. Didn’t even occur to me that something like this existed. I’m going to have to give it a try soon, since it sounds like Linux through Wine is supported.