Cities Skylines 2 dev stuck to launch date despite “potential kicking”
Cities Skylines 2 dev stuck to launch date despite “potential kicking”
Tl;dr obvious issues already addressed in testing patch, wanted to get game out on stated release date to let players enjoy it regardless
I just got in bed after playing for 12h straight, and it has some minor issues, but I don’t regret my purchase at all.
There’s a lot of entitled people who are upset because they kicked everything to ultra and yeah , that’s where that 7-12 fps is. Most people can’t fathom fiddling with the settings a bit and maybe lowering them.
The dev sent out a forum post on what settings are causing the biggest lag. I followed their advice and it is completely playable. I’m about 10 hours in and I’m loving it
I am a firm believer that if you have a bleeding edge system you are 100% entitled to playing stuff in max settings (at least in reasonable resolution). I don’t see the point in blaming the customers when there is clearly a faulty product here.
Just to clear things up I am definitely not one of those people with the bleeding edge system with my 3060.
No worries; that would be leading edge, which you’re probably correct in your original statement with that in mind.
Bleeding edge in English generally refers to day zero hardware, software, or services, in which mainstream support most likely doesn’t exist and it is generally anticipated that issues will be encountered.
It’s not being pedantic; I’m not correcting their use of an incorrect word that doesn’t matter. There’s a pretty big distinction between leading edge and bleeding edge, especially when it comes to stated disappointment that a software or program isn’t as stable as expected.
No need to toss insults just to jump to the defense of someone in a pretty simple misunderstanding.
1- they didn’t mention being ESL until after the response, so congratulations on the foresight of other’s hindsight.
2- have a good night and stay blessed, bud.