Cities Skylines 2 dev stuck to launch date despite “potential kicking”

https://programming.dev/post/4901981

Cities Skylines 2 dev stuck to launch date despite “potential kicking” - programming.dev

Tl;dr obvious issues already addressed in testing patch, wanted to get game out on stated release date to let players enjoy it regardless

I just got in bed after playing for 12h straight, and it has some minor issues, but I don’t regret my purchase at all.

How’s the frame rate? I saw some reports of 7-12fps from systems that kick the absolute shit out of my 2 year old gaming laptop and had flashbacks of wasting $50 on KSP2, which I still can’t play despite exceeding the minimum specs. So I figured I’d wait to hear from people for a week or so this time instead of potentially wasting money on release day.
In my experience turning off dof and global illumination takes you from 20 fps to 80 (1440p, rtx 3090)