Honestly, I'm warming up to the Metal Gear Solid Master Collection on PC. It is real nice to just have these games on Steam, even at 720p. They feel authentic, if anything. I'm sure I'd be a bit miffed if I were a keyboard+mouse player, but I'm not. And perhaps Metal Gear Solid Delta will give me the true, modern FOX engine remaster I'm looking for (though I'd prefer a reimagined MGS1 instead of Snake Eater)
OK seriously though, if hours after release somebody has, for free, built and released a working 4K resolution patch for your brand new game that shipped at 720p, perhaps you could have done better?
@stroughtonsmith can someone knowledgeable in software explain this to me? If someone is able to make patches or mods for these games, does that mean those features and optimizations were always on the table, or are there some cases where the developer’s hands are tied, and it’s the back door nature of the mod that allows these things?

@TheEjj @stroughtonsmith I suspect it was just easier to ship with the OG resolution, which was tested/verified when it was released. The code for enabling 4k was probably simple, but testing/supporting it would've cost $$.

Hopefully someone more knowledgable about the game biz will weigh in, though!