CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch
CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch
I thought it was okay. It fizzled out pretty quickly for me as it felt half-baked and overly "gamey", which kept breaking the immersion illusion for me. I never did finish it. But I started over when Phantom Liberty dropped last week and it feels soooo much better. The immersion doesn't feel like it's being killed by a thousand cuts... everything feels more natural and believable now. It still has it's gamey moments, but they are a lot less obvious now.
For me it went from a 6/10 to 9/10.
Have they fixed the broken AI yet?
When the game first came out you could walk around the corner to hide from the police. And none of the NPCs knew where any of the roads were, so they were just scrape along the side of building for no reason at all.