CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

https://sh.itjust.works/post/6674632

CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch - sh.itjust.works

Money they could’ve spent up front, to actually make the game not a total shit-volcano.

Anecdotally, I played on PC at launch, no mods or fixes and had a pretty good time. The most buggy things I encountered were people clipping into my car when driving and forcing me to hit them. Random stuff, but nothing too bad IMHO, not like game crashes, awful lag/latency, save corruption, etc.

Definitely not bug free, I ran into those often, but I felt like they were mostly trivial. As another concession, I did have an above average rig so I didn’t really fall into any of the terrible optimization problems.

I also enjoyed it playing on GeForceNow. I didn’t build up any game specific hype. I only looked forward to the next CDPR game and avoided most trailers and footage. Going into the game without expectations likely helped a lot.