Microsoft expected to finally buy Activision Blizzard next week
Microsoft expected to finally buy Activision Blizzard next week
Yeah… In practice, every time a company gets anything that even slightly resembles a captured market, they stop investing in quality and starting shafting consumers.
Make no mistake, that is Microsoft’s end game. And that’s why they’re buying Blizzard.
Yupp…
Microsoft even with Activision Blizzard would not have a captured market. Valve, Crytek, Sony (which now holds Bungie), Epic, Electronic Arts, CD Projekt Red, Take-Two, and Ubisoft are all still quite potent AAA capable studio just in the PC space … along with tons of independent studios (e.g., Ghost Ship Games, Shiro Games, Hello Games, Re-Logic).
The Microsoft internal doc leak said they’re mostly after King Games (mobile games) anyways. I’d wager at worst Microsoft will let the traditionally Activision & Blizzard studios do their things… at best they’ll clean up the executive teams and let the devs “play” a bit more with the IPs.
Mojang has flourished under Microsoft.
343 sucked under MS. Bethesda’s been underwhelming. Rare, meh. Lionhead, meh. Obsidian, meh.
Playground has been good, same with Doublefine. Ninja had Senua, which was good.
Pretty much a coin flip I’d say, but helped by the fact Blizzard has stunk out loud in recent years…change might be good.
I mean, it’s had plenty of success with its own IP… Heard of Starfield? Minecraft … and it’s nth successful Spinoff? Forza Horizon 5? Sea of Thieves? Flight Simulator 40th Anniversary Edition? Age of Empires IV? Age of Empires XYZ DE? Fallout 76?
The only major “flop” I can think of that wasn’t corrected (at least so far) is Halo Infinite and … that largely seems to be a 343 issue. There’s also Redfall, but that was a new IP in an over saturated space … it’s not like they’ve stopped developing IPs, fixing games, and trying new things.
With its own IPs? Half the games you’ve listed are games they bought and were already available or basically completed before they did, putting Microsoft’s contribution at almost zero. So starfield’s success, for example, is no more Microsoft’s than the failure of Redfall. They just happened to buy them. The rest of the games you mentioned have had mixed receptions at best. Fallout 76, are you serious? Starfield is better than that, despite being a significant disappointment (I’m 30 hours in, fuck you Todd), and both of them were acquired through Microsoft’s purchase of Bethesda.
What new things have MS tried?
Go look at Fallout 76’s reviews, it was unpopular at launch (IIRC) but it’s doing very well now … and that’s the point, they kept the lights on until the majority of players were happy.
Minecraft has had several games derived from it, that were entirely different games set in the Minecraft universe.
Microsoft bought Bethesda 3 years ago. To say that they had no ability to influence and/or didn’t take a risk on Starfield is … lazy at best.
And yes, they own Redfall as well, time will tell if they fix that one or it’s just a straight up failure.
Trust = one or more independent organizations making secret agreements to mutual benefit.
Mergers: not a trust.
Monopoly = a single organization that controls an overwhelming amount of the market.
Microsoft buying a publisher that put out 2 games in 2023: not a monopoly.
I was done with Activision BEFORE Microsoft came along.
Not with a 100 foot pole. Get fukt Activision
Encouraged may not be the right word, but they allegedly knew and not only didn’t not care, but tried to hide issues from the board of directors. Plus the CEO literally threatened to kill his assistant.
AKB
What’s that K for?
There goes the competition.
Can someone recommend a good indie game? Better spent money than feeding these vampires.
Better spent money than feeding these vampires.
Just realizing corporations aren’t your friends? Anyways, if you like hard, unique puzzle games, Baba Is You is the best there is, fullstop.
Baba Is You - Baba Is You is an award-winning puzzle game where you can change the rules by which you play. In every level, the rules themselves are present as blocks you can interact with; by manipulating them, you can change how the level works and cause surprising, unexpected interactions! With some simple block-pushing you can turn yourself into a rock, turn patches of grass into dangerously hot obstacles, and even change the goal you need to reach to something entirely different.The game has over 200 levels that experiment with the game's mechanics in a multitude of ways, requiring the player to understand and manipulate the rules of the game and figure out devious ways to make the objects in the game world interact.The game was originally created for and won the Nordic Game Jam 2017. Baba Is You also won the Excellence in Design and Best Student Game awards in the Independent Games Festival 2018, and was nominated a finalist in 2 other categories, including the Seumas McNally Grand Prize. The game was made using Multimedia Fusion 2 by Clickteam.