I'm nearing the end of Act 2, and I just figured out that I can unlock alchemy recipes by right-clicking base ingredients to make their extracts.
I'm nearing the end of Act 2, and I just figured out that I can unlock alchemy recipes by right-clicking base ingredients to make their extracts.
Pretty sure this is outright incorrect. From the wiki:
Each Ingredient converts into only one type of Extract, so there is no danger in using the “Extract All Ingredients” button.
In the underworld a quest needs a raw material.
It’s possible they left 4 laying around so you’d have at least 1 left, but I didn’t have 4 at the time and restored a save to undo it.
Careful with extracting all ingredients.
Act 1 underdark spoiler:
spoilerI extracted all ingredients in between picking up required ingredients from Arcane Tower and then giving them to Omeluum in the Myconid Colony. From what I remember, it locked me out and I had to reload.
but I think the recipes become available once you have the extract necessary.
Yes, you’ve restated the title of my post.
As far I know, the only way to discover that was to make extracts for recipes I didn’t already have, but there was no obvious reason to do that, since I had no recipes that could use them.
(Some people might argue here that making the extracts saves weight. True, but not everyone hoards enough junk to need that small weight reduction.)
Meanwhile, the game offers recipes written down in the world, so it was easy to assume that we’re supposed to discover them through exploration.
Ingredient management is one thing in this game that you do not have to manage much.
Once you extract them you got the recipe.
Put all of the ingredient in one alchemy bag and you are done.