You engaged the Baboon!
---
🦁 Baboon
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 12
❕0
✨ 10
1️⃣ Inflict Wounds [3d10]
20%
1️⃣ Guiding Bolt [4d6] ⬇️
6.7%
⚔️ Melee, two-handed [1d6 | 1d6]
73.3%
🏃 Run!
0%
Poll ended at .
The Baboon attacked with its Bite, you took 3 damage.
You successfully hit the Baboon with your Melee Attack for 7 damage.
You won the battle, killing the Baboon.
+1🪙 +10✨
---
In the distance you see a Swarm of Bats
❤️ 5-40 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
29%
🥷 Avoid
38.7%
🏘️ Go to Town
32.3%
Poll ended at .
You managed to avoid the Swarm of Bats.
---
In the distance you see a 🗿 Ogre
❤️ 28-91 ❕2 ✨ 450
⚔️ Fight!
25%
🥷 Avoid
38.9%
🏘️ Go to Town
36.1%
Poll ended at .
You snuck past the Ogre.
---
In the distance you see a 🦁 Vulture
❤️ 2-9 ☁️ ❕0 ✨ 10
⚔️ Fight!
85.3%
🥷 Avoid
8.8%
🏘️ Go to Town
5.9%
Poll ended at .
You engaged the Vulture!
---
🦁 Vulture
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 10 ☁️
❕0
✨ 10
1️⃣ Guiding Bolt [4d6]
29.4%
1️⃣ Inflict Wounds [3d10] ⬇️
0%
🏹 Ranged, two-handed [1d6 | 1d6]
67.6%
🏃 Run!
2.9%
Poll ended at .
You successfully hit the Vulture with your Ranged Attack for 4 damage.
---
🦁 Vulture
❤️❤️❤️🖤🖤🖤🖤 3/7
🛡️ 10 ☁️
❕0
✨ 10
1️⃣ Guiding Bolt [4d6]
6.5%
1️⃣ Inflict Wounds [3d10] ⬇️
0%
🏹 Ranged, two-handed [1d6 | 1d6]
93.5%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Vulture for 11 damage.
You killed the Vulture.
+1🪙 +10✨
---
Ahead of your path, you see a 🦁 Giant Wolf Spider
❤️ 4-18 ❕1/4 ✨ 50
⚔️ Fight!
83.9%
🥷 Avoid
0%
🏘️ Go to Town
16.1%
Poll ended at .
You confronted the Giant Wolf Spider!
---
🦁 Giant Wolf Spider
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 13
❕1/4
✨ 50
1️⃣ Inflict Wounds [3d10]
37.1%
1️⃣ Guiding Bolt [4d6] ⬇️
5.7%
⚔️ Melee, two-handed [1d6 | 1d6]
57.1%
🏃 Run!
0%
Poll ended at .
The Giant Wolf Spider used Bite, dealing 6 damage to you.
You used your Melee Attack to hit the Giant Wolf Spider for 11 damage.
The Giant Wolf Spider died.
+2🪙 +50✨
---
You encounter a 🦁 Giant Fire Beetle
❤️ 2-7 ❕0 ✨ 10
⚔️ Fight!
67.9%
🥷 Avoid
0%
🏘️ Go to Town
32.1%
Poll ended at .
You engaged the Giant Fire Beetle!
---
🦁 Giant Fire Beetle
❤️❤️❤️ 3/3
🛡️ 13
❕0
✨ 10
1️⃣ Inflict Wounds [3d10]
18.2%
1️⃣ Guiding Bolt [4d6] ⬇️
0%
⚔️ Melee, two-handed [1d6 | 1d6]
78.8%
🏃 Run!
3%
Poll ended at .
You successfully hit the Giant Fire Beetle with your Melee Attack for 10 damage.
The Giant Fire Beetle fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🦁 Giant Constrictor Snake
❤️ 16-104 ❕2 ✨ 450
⚔️ Fight!
21.2%
🥷 Avoid
9.1%
🏘️ Go to Town
69.7%
Poll ended at .
You found your way to a nearby village.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
3.2%
🛒 Shop
6.5%
🛌 Long Rest (+❤️ +🎲)
90.3%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 9 hitpoints and 4 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
45.8%
🛒 Shop
54.2%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
🗡️ Handaxe [1d6+2, +4] 🗡️ Handaxe [1d6+2, +4] 🛡️ Scale Mail [16]
🗡️ Dagger [1d4+2, +4] ~ 1H L T (+0🪙)
4.5%
🛡️ Leather Armor [13] (+15🪙)
0%
🛡️ Padded Armor [13] (+20🪙)
4.5%
↩️ Back to Town
90.9%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
95.2%
🛒 Shop
0%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.8%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Pony
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
77.8%
🥷 Avoid
22.2%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Pony!
---
🦁 Pony
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 12/12
🛡️ 10
❕1/8
✨ 25
1️⃣ Inflict Wounds [3d10]
29.2%
1️⃣ Guiding Bolt [4d6] ⬇️
0%
⚔️ Melee, two-handed [1d6 | 1d6]
62.5%
🏃 Run!
8.3%
Poll ended at .
You managed to hit the Pony for 8 damage with your Melee Attack.
---
🦁 Pony
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 4/12
🛡️ 10
❕1/8
✨ 25
1️⃣ Inflict Wounds [3d10]
16.7%
1️⃣ Guiding Bolt [4d6] ⬇️
3.3%
⚔️ Melee, two-handed [1d6 | 1d6]
80%
🏃 Run!
0%
Poll ended at .
You successfully hit the Pony with your Melee Attack for 10 damage.
The Pony fell, ending the battle.
+2🪙 +25✨
---
Ahead of your path, you see a 🧍‍♂️ Bandit
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
95%
🥷 Avoid
5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Bandit!
---
🧍‍♂️ Bandit
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 15/15
🛡️ 12
❕1/8
✨ 25
1️⃣ Inflict Wounds [3d10]
40%
1️⃣ Guiding Bolt [4d6] ⬇️
15%
⚔️ Melee, two-handed [1d6 | 1d6]
40%
🏃 Run!
5%
Poll ended at .
You used your Spell Attack to hit the Bandit for 14 damage.
The Bandit used Light Crossbow, dealing 9 damage to you.
---
🧍‍♂️ Bandit
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/15
🛡️ 12
❕1/8
✨ 25
1️⃣ Inflict Wounds [3d10]
16.7%
1️⃣ Guiding Bolt [4d6] ⬇️
0%
⚔️ Melee, two-handed [1d6 | 1d6]
83.3%
🏃 Run!
0%
Poll ended at .
You handled your Melee Attack with grace, dealing a critical blow to the Bandit for 9 damage.
You won the battle, killing the Bandit.
+2🪙 +25✨
---
Ahead of your path, you see a 🐉 Silver Dragon Wyrmling
❤️ 24-66 ☁️ ❕2 ✨ 450
⚔️ Fight!
8.7%
🥷 Avoid
26.1%
⛺ Short Rest (+❤️ -🎲)
56.5%
🏘️ Go to Town
8.7%
Poll ended at .
You sat down and caught your breath, regaining 9 hitpoints.
---
Ahead of your path, you see a 💀 Shadow
❤️ 6-27 ❕1/2 ✨ 100
⚔️ Fight!
89.5%
🥷 Avoid
10.5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Shadow!
---
💀 Shadow
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 16/16
🛡️ 12
❕1/2
✨ 100
1️⃣ Guiding Bolt [4d6] ⬇️
18.8%
1️⃣ Inflict Wounds [3d10] ⬇️
25%
⚔️ Melee, two-handed [1d6 | 1d6]
43.8%
🏃 Run!
12.5%
Poll ended at .
You were hit by the Shadow's Strength Drain attack, you took 14 damage.
You handled your Melee Attack with grace, dealing a critical blow to the Shadow for 12 damage.
---
💀 Shadow
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 4/16
🛡️ 12
❕1/2
✨ 100
1️⃣ Guiding Bolt [4d6] ⬇️
25%
1️⃣ Inflict Wounds [3d10] ⬇️
10%
⚔️ Melee, two-handed [1d6 | 1d6]
50%
🏃 Run!
15%
Poll ended at .
You used your Melee Attack to hit the Shadow for 5 damage.
The Shadow fell, ending the battle.
+3🪙 +100✨
---
You encounter a 🧍‍♂️ Merfolk
❤️ 4-18 🌊 ❕1/8 ✨ 25
⚔️ Fight!
9.5%
🥷 Avoid
4.8%
⛺ Short Rest (+❤️ -🎲)
42.9%
🏘️ Go to Town
42.9%
Poll ended at .
You had a moment to take a breather, you regained 5 hitpoints.
---
In the distance you see a 🦁 Dire Wolf
❤️ 15-60 ❕1 ✨ 200
⚔️ Fight!
26.1%
🥷 Avoid
0%
🏘️ Go to Town
73.9%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
17.6%
🛌 Long Rest (+❤️ +🎲)
82.4%
🏡 Retire (campaign ends)
0%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 9 more hitpoints and 4 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
53.8%
🛒 Shop
42.3%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
3.8%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 👺 Imp
❤️ 6-15 ☁️ ❕1 ✨ 200
⚔️ Fight!
89.5%
🥷 Avoid
10.5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Imp!
---
👺 Imp
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Guiding Bolt [4d6]
63.2%
1️⃣ Inflict Wounds [3d10] ⬇️
10.5%
🏹 Ranged, two-handed [1d6 | 1d6]
26.3%
🏃 Run!
0%
Poll ended at .
The Imp used Sting (Bite in Beast Form), dealing 4 damage to you.
---
👺 Imp
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 13 ☁️
❕1
✨ 200
1️⃣ Guiding Bolt [4d6]
66.7%
1️⃣ Inflict Wounds [3d10] ⬇️
0%
🏹 Ranged, two-handed [1d6 | 1d6]
33.3%
🏃 Run!
0%
Poll ended at .
You successfully hit the Imp with your Spell Attack for 13 damage.
The Imp fell, ending the battle.
+14🪙 +200✨
---
You encounter a 🧍‍♂️ Cult Fanatic
❤️ 1-43 ❕2 ✨ 450
⚔️ Fight!
42.1%
🥷 Avoid
26.3%
⛺ Short Rest (+❤️ -🎲)
31.6%
🏘️ Go to Town
0%
Poll ended at .
You took a few moments to relax, restoring 4 hitpoints.
---
You encounter a 🧟 Darkmantle
❤️ 10-35 ☁️ ❕1/2 ✨ 100
⚔️ Fight!
78.6%
🥷 Avoid
21.4%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Darkmantle!
---
🧟 Darkmantle
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 22/22
🛡️ 11 ☁️
❕1/2
✨ 100
1️⃣ Guiding Bolt [4d6]
80%
1️⃣ Inflict Wounds [3d10] ⬇️
6.7%
🏹 Ranged, two-handed [1d6 | 1d6]
6.7%
🏃 Run!
6.7%
Poll ended at .
You used your Spell Attack to hit the Darkmantle for 15 damage.
---
🧟 Darkmantle
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 7/22
🛡️ 11 ☁️
❕1/2
✨ 100
1️⃣ Guiding Bolt [4d6]
44.4%
1️⃣ Inflict Wounds [3d10] ⬇️
0%
🏹 Ranged, two-handed [1d6 | 1d6]
55.6%
🏃 Run!
0%
Poll ended at .
You utilized your Ranged Attack perfectly, dealing 10 critical damage to the Darkmantle.
The Darkmantle died.
+4🪙 +100✨
---
Ahead of your path, you see a 🦁 Crab
❤️ 1-4 ❕0 ✨ 10
⚔️ Fight!
76.5%
🥷 Avoid
23.5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Crab!
---
🦁 Crab
❤️ 1/1
🛡️ 11
❕0
✨ 10
1️⃣ Inflict Wounds [3d10]
10.5%
1️⃣ Guiding Bolt [4d6] ⬇️
0%
⚔️ Melee, two-handed [1d6 | 1d6]
89.5%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Crab for 5 damage.
The Crab fell, ending the battle.
+1🪙 +10✨
---
Ahead of your path, you see a 🧟 Phase Spider
❤️ 10-55 ❕3 ✨ 700
⚔️ Fight!
38.9%
🥷 Avoid
50%
⛺ Short Rest (+❤️ -🎲)
5.6%
🏘️ Go to Town
5.6%
Poll ended at .
@dungeons Listen well. Ye're at full health, with spell slots aplenty. The Phase Spider is a tough foe, but you're not a fledgling anymore. ⬇️ Avoiding wastes precious time; ⬇️ resting is needless; ⬇️ town offers no gains. ⬆️ Fight! will test your mettle, true, but you stand to gain a hefty bunch of EXP. Use your spells wisely. Attack, defend, heal as needed. Remember, you don't consume spell slots on a miss. Be bold, but be smart. Fortune favors the brave, but the [1/2]
@dungeons cont.| stupid end up spider food. #GameOn [2/2]