Over $600 Million Later, Star Citizen Is Now at the Alpha 3.20 Stage
Over $600 Million Later, Star Citizen Is Now at the Alpha 3.20 Stage
You can play it now. They even offer a free weekend every now and then. I tried it a few years back but never got very far into it…
Who knows, the game might release by 2030 at this rate.
The average cost of a AAA game is $80m.
“AAA games are the big-budget games that large studios and publishers typically make. The average AAA game takes about four years to develop, with an average cost of about $80 million and higher. But this amount can vary significantly depending on the type of game and its level of complexity.”
-https://rocketbrush.com/blog/how-much-does-it-cost-to-develop-a-game
3.20 has beet a great launch
Should see 4.0 soon bringing some of the last big architecture needed for the full universe
Ah yes, progression, the bane of fun. 🤦🏻♂️
For the record, just because you can’t hop into the top tier ships, which inherently require multiple players actively assisting control, doesn’t mean you can’t have fun.
Any way you play the game, you have a ship. Be it the lowest tier (like a sidewinder in Elite Dangerous) or the top of the line whatever-the-fuck.
It really sounds like some of y’all’r looking for a reason to shit on it, and I’ve never even played the damn game. Though I have admittedly looked into it before to see if it was comparable to Elite.
and I’ve never even played the damn game
in other words you’re just talking out of your ass about something you have no experience in. you MUST be a lost redditor.
Nice try Chris. You can’t puff up a substandard product without admitting you’ve done such a bad job at so many aspects of this scam that you’ve had to redo, like, all of it
Note: I do not blame you, you are raking in mucho bucks with no end in sight to the gravy train. Keep chugging!
“Immersion” when every NPC stands around doing nothing in a t-pose and some of them sit half in the ground.
Not really sure where you got immersion from. The entire city is also just a prop on planets you can’t really interact with (except the space port part).
I’ve felt more immersed in Cyberpunk.
To be fair, starfield NPCs see through walls, and stare into your soul at all times.
Lets not pretend the bar is high in either game when it comes to NPCs.
Yes, but that’s never how these things work.
Just as an example, I played a mobile game for a while. F2P was an option, and some players did that just fine. Some put maybe $10 in just to get the ads and annoyances to go away.
Then there was one specific user, who spent so much money on the game, he got banned more than once for having more of different kinds of resources that would normally be impossible to get in that quantity. They spent tens, if not hundreds of thousands of dollars on a mobile game.
They then quit, because they reached the point where they could no longer progress. Not because of another paywall, but because the game literally could not function at the level he pushed it from a resource standpoint.
My man I just quickly crunched some numbers to find a average, of course you have variance in the spending habits of players from person to person.
Crazy that people can throw money away like you described though, they must live in a totally different world than most people. And getting banned for having more resources is honestly the funniest thing to happen from dumping money into a f2p game.
This is still a glorified tech demo and a walking simulator with ships. Gunplay is pretty sad,pvp is out of the question with that performance, gameplay loops are either bugged to hell or boring as hell.
Instead of adding more ships they should be focusing on polishing and improving what they currently have at least. It’s sad really.
Hold on, I’m not familiar with Star citizen, but do you have to spend real money to get ships in this game?
The MISC Hull C added with the Alpha 3.20 update costs an eye-watering $500
$25,000. That’s how much a single ship can cost.
rarest.org/…/expensive-star-citizen-ships
This game developer is such trash.