Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz

Mobile game developers are now boycotting Unity by switching off its ad products, mobilegamer.biz can reveal....

https://mobilegamer.biz/unity-boycott-begins-as-devs-switch-off-ads-to-force-a-runtime-fee-reversal/

Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz

Azur Games, Voodoo, Homa, Century Games, SayGames, CrazyLabs, Original Games, Playgendary and more are turning off all Unity ad monetisation to force a u-turn.

Mobilegamer.biz
Better off just cutting ties and moving on, true colors don’t really change
‘cutting ties and moving on’ would require a total rebuild of their games in a new engine. it doesn’t really work that way.

Every company I worked in always had a plan B.

Being fully under the whims of a service is how companies die. And unity is going to put a financial stranglehold on so many businesses. So really if they aren’t planning to cut ties, they won’t survive in a few years.

I’ve felt this same way about content creators complaining about YouTube. It’s far too risky to develop your life plan around a particular company continuing their service.
Most channels have a patreon because of that reason. Better to have the fans support you than whatever new monetization model YouTube comes up with. (No bad words in the first minute, reviewers have to play movies flipped so they won’t be copyright struck, ads can do whatever they want but if you make a video talking about said ads only using those ads you guessed it demonetized). Google (alphabet)is an empire at this point and we need the government to create a new branch of government to handle online businesses because our 80+ year old representatives came understand that Mark Zuckerberg has nothing to do with iPhones.