Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'
Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'
Todd Just had to toggle the “make game run good” button, massive over sight to be honest.
/s
They only meant to say that Bethesda did optimize throughout the development process. You can’t do gamedev without continually optimizing.
That does not mean, Bethesda pushed those optimizations particularly far. And you can definitely say that Bethesda should have done more.
Point is, if you ask “Why didn’t you optimize?”, Todd Howard will give you a shit-eating-grin response that they did, and technically he is right with that.
Also optimization happens between a minimum and a maximum. If Bethesda defines that the game should have a certain minimal visual quality (texture and model resolution, render distance, etc), that will lead to the minimum that hardware has to offer to handle it.
What modders so far did, was to lower the minimum further (for example by replacing textures with lower resolutions). That’s a good way to make it run on older hardware, but it’s no optimization Bethesda would or should do, because that’s not what they envisioned for their game.