QA does stuff
QA does stuff
Yeah, every single workplace I’ve worked at aside from one has been “iterative waterfall” - AKA waterfall with sprints.
Companies shouldn’t be allowed to say they’re “agile”…
Are you guys getting paid to advertise this game?
Nothing but endless posts in the past 24 hours on something I’ve previously never heard about.
Nah it’s just common to post memes about the same thing when things occur.
I actually don’t like the game that much.
With all these down votes.
This is a meme group, I ask a question but because I didn’t add an /s, all the gamer bros jump all over me.
Same as it ever was.
I have admitted as much.
If it’s so clearly snark, why the toxic gamers responses?
All the people calling me idiots, aka you are assholes.
This is fucking meme group, not totalseriousgamertalk.
Fragile egos.
“Fragile egos”
From the guy complaining about downvotes.
What a clever response. I bet that make your ego feel nice.
Down votes at a measurable symptom of what I am describing.
As am I.
Pity the toxic gamer culture doesn’t appear to recede with age.
More than half the responses are attacks on me personally for something I said in jest.
Before anyone accuses me of trolling or whatever. Realize this is a meme community, not a gamer community.
It’s been that way for a while now.
When online patching became a thing most games studios quickly figured out they could push the game to press in whatever state, then work on fixing the bugs in between code complete and GA, and simply push those fixes as a launch day patch.
And commercially, it makes sense. The greatest the game is on the shelves, the earlier the investors see ROI. It’s just a shame if this calculated gamble backfires and the degree find way too many bugs to fix in the window between code complete and release. That’s when you get Cyberpunk 2077…
To be fair, I haven’t played 2077 on launch day but like 3 months later, on a medium-high gaming laptop. I‘ve had zero crashes, no T-poses and generally nearly no bugs.
The real problem was them releasing the game on last gen consoles which were (like low tier pcs) unable to handle the game. I would even go as far as to say that they made a game that was only playable on high tier hardware.
And interestingly enough now 2.5 yrs after release, the game has more bugs for me than it had 3 months in.
I‘m not a game dev so I can’t say why that is but as a dev I can say that fixing one bug might introduce another which becomes a lot harder to fix.
I played at launch, and there were game-breaking issues every 15-30min for me, constant crashes etc. I rage uninstalled for the first time in years, due to a bug in the smasher fight the game would crash in the same spot every time, as such, I couldn’t actually finish the game.
I revisited it after a broken leg earlier this year and it’s come a long way, but yeah I really wish it had spent far more time in the oven as well as cutting out older hardware. The time they spent trying to get it to run somewhat stable on old hardware could’ve been far better used in QA and bugfixes.
I’m 7 characters deep, and I’ve stepped back to play other games (BG3 came along at the perfect time) while I wait for the DLC later this month. I foresee another few hundred hours of my life being sacrificed, if only so I can try my luck against maxtac.
But it IS still the least buggy Bethesda game yet, that I believe. If all people got to complain about is lack of some HDR shit, theres not much to complain about.
I’ve only found a few bugs so far: One enemy floating in air, and followers who aren’t good at following.