10 Line Genocide is a wacky Doom community project where each map is limited to no more than 10 linedefs!
Mappers had to get experimental to work around this strict limitation and to come up with interesting gameplay scenarios. 230 maps by over 100 mappers, this is the biggest Doom community project ever!
Definitely the most fun project I've contributed to. Each of my 5 maps didn't take longer than an hour to build, balance and playtest.
10 LINE GENOCIDE: The Biggest Smallest Community Project Ever [Boom, UMAPINFO, RC1]
10 Line Genocide is a Boom compatible speedmapping project requiring a UMAPINFO port, initially concieved as a parody of the 100 Line Massacre series on a Twitch livestream, but quickly ballooned into a massive undertaking of over 100 mappers making 230 maps across 5 distinct, increasingly diffic...