[DF] Immortals of Aveum PS5/Xbox Series X/S: Unreal Engine 5 is Pushed Hard - And Image Quality Suffers

Update (26/08/23): While both PS5 and Xbox Series X use the same native resolutions, it's worth noting there is a sharper end result on PS5 overall in comparisons. The base 720p image only plays one part here for each - and potentially we're looking at a different use of post processing. We'll update again once we have...

https://www.youtube.com/watch?v=2USR6QTMaA0

Immortals of Aveum PS5/Xbox Series X/S: Unreal Engine 5 is Pushed Hard - And Image Quality Suffers

YouTube
This game had a launch peak of nearly 800. Not thousand, hundred. That’s all I need to know.
Then you really don’t want to know a lot I guess. This indicates nothing about the quality. Could be marketing failure, overly high system requirement targets, financial crisis lessening buying power or simply one of the best games nobody has played like Psychonauts 1, because they were out of the current trends.

Marketing failure. Everything from the name to the lack of ads.

Also stupid high system reqs. A game that looks that bad should not require a 2080.

If it’s got a good single player then what does it matter?

There are plenty of good games out there that fewer people have played.