Open source WC3 game engine

https://lemmy.world/post/3934730

Open source WC3 game engine - Lemmy.world

Hi there, I’m posting here because it’s more underground compared to Reddit (since I think that the dev wouldn’t like it to get mainstream attention). There is an open-source WC3 engine called Warsmash (made using LibGDX): https://github.com/Retera/WarsmashModEngine [https://github.com/Retera/WarsmashModEngine] ( Discord server: https://discord.gg/y7Sst5xG [https://discord.gg/y7Sst5xG] ) I thought I might share it here, if anyone is interested in participating in its development. There isn’t a Flatpak version yet and it also misses some features e.g.

I believe you just underestimated these general instances of Lemmy. Also it doesn’t sound like you got the approval of the dev to post this. Doesn’t feel completely right, I dunno.
What approval…? It’s an open-source project.
So why care about Lemmy being the less visited site. That’s me entire point. :)
it’s an open source public repository. thats approval by default
Look, here’s the publicly available repo with the cool source code i made. DO NEVER, EVER… NEVER, EVER, EVER SHARE THIS! UNDERSTOOD!

underestimated these general instances of Lemmy

443 people are subscribed to this forum

OPEN THE FLOODGATES!

Really though, there's a difference between "not wanting people to know about it" and "not wanting it to randomly trend on Reddit and get a bunch of attention from hundreds of people for no good reason". Then again, I have no idea if that would be a realistic outcome with the Reddit Linux Warcraft III community. Better safe than sorry I guess. :)

500 people come to actively post on this forum a month

Active user count is everyone who actually comments or posts, not lurkers.

I believe you just underestimated these general instances of Lemmy. Also it doesn’t sound like you got the approval of the dev to post this. Doesn’t feel completely right, I dunno.

The developer is hosting the entire thing literally on Microsoft servers and Microsoft is currently acquiring Blizzard. “I don’t want the owner to know this, that’s why I rent a room in his office and have the doors wide open all the time and put up signs right there of what I’m doing.”

On one hand the developer is smart enough to write a game engine but then claims to not understand the very basics of open source software hosted on Github?

I assumed that he didn’t want it to get too much attention (because Bellular once covered it & the joke the dev made went wrong. It was taken seriously). I don’t know what his real stance is towards this topic.

the joke the dev made went wrong. It was taken seriously

Is that “legal stuff” a joke as well?

I don’t think so, but it sounded like he isn’t sure about the correct legal license because he said once that he may need to change the license to GPL. If you wanna, you can join the Discord server (he is pretty active there) and talk about him about the proper licensing of his project.

talk with him about the proper licensing of his project.

No because luckily open source licensing does not care if a maintainer is too lazy to read a few lines of MIT License. I’m not a native speaker and I understand the MIT License just fine.

Microsoft =/= Activision. MS are generally FAR better in how they treat fan projects.

Microsoft =/= Activision.

Not yet. Only the UK left to be bribed convinced to approve that huge takeover by convicted monopolist Microsoft.

Even then, Microsoft have a very different management approach to Activision. Although they are typically fairly hands off when it comes to purchased subsidiaries, they are probably going to draw some exceptions to behaviours that hurt MS overall