What exactly is considered "vanilla" Minecraft?
What exactly is considered "vanilla" Minecraft?
Vanilla just means unmodified, exactly what you think.
However, some people might still refer to mods that don’t significantly change gameplay as vanilla. For instance, the Vanilla Tweaks resource pack is filled with small changes to the appearance of things in the game. Some might also consider the Optifine or Sodium mods to be Vanilla since they don’t change gameplay.
I’d say it’s also a bit contextual and on a spectrum.
If you’re using Optifine/Sodium for performance, it’s pretty vanilla. If you get a crash and you use Optifine, you definitely can’t claim to be playing vanilla.
If you’re talking about shaders and you say you prefer the vanilla style, you’re probably talking about flat and pixelated blocks and not the 50 tech mods you’re running.
If you’re talking about how tech mods are too complicated for you, and you like simple vanilla mechanics, you may still be running heavy shaders to make it pretty and you’re probably a builder.
It depends on context. When speaking specifically about gameplay, vanilla Minecraft to me is anything that doesnt modify how the game functions, or add any addiional blocks, so performamce mods and texture mods still retain the vanilla gameplay experience.
In terms of hard vanilla, would just be a stock install, no adjustments.
Literally, it means no mods.
But sometimes performance mods are allowed.
Or sometimes certain launchers are allowed.
Sometimes texture packs aren’t.
Or shaders are.
Or playing with keepInventory on or doFireTick off isn’t.
I have no goddamn clue anymore.
As far as game mechanics, no mods that change gameplay in any meaningful way (including quality-of-life mods) is vanilla.
In terms of tech support, an unmodified base install is vanilla. (This is important because if you are looking for help with a crash for example, knowing you have OptiFine or something is very relevant.)
In my opinion, this is usually how I classify things:
Vanilla: Straight out of the box, normal vanilla. You can add sprinkles, and it’s still vanilla.
French Vanilla: Technically not vanilla anymore, it’s named after the French way of making ice cream. But it’s close enough. When you give someone french vanilla ice cream and say it’s vanilla, they won’t get mad.
Chocolate: This is not vanilla. It is chocolate. Clearly different.
Rocky Road: Oh fuck, we added too many mods and now it’s crashing constantly.
The definition of vanilla software makes it clear that only unmodified software, in this case Minecraft, is considered vanilla. The word vanilla is choosen for this to represent the kind of standard taste (vanilla ice cream is often viewed as basic lmao). Technically, resource packs do not alter the codebase of minecraft and neither do data packs. All they do is provide some data that the game uses to run.
Here is where it gets complicated sometimes though. As you could have probably guessed, using mods is not vanilla. That is, because the code of Minecraft gets extended or injected. It is no longer unmodified. However, data packs can sometimes be structured code-like and can be used to execute functions. This is problematic, because although the source code of Minecraft is still the same, that code could load in other code from some data pack and execute it, essentially giving an effect also achievable by changing Minecraft’s source code. Same with resource packs, although not nearly to the same extend.
So while generally an unmodified piece of software is called “vanilla”, Minecraft itself kind of blends what that means exactly. Minecraft out of the box would be considered vanilla.
No mods. Full stop. On console I play the game as it comes. I just don’t have the energy for mods.
I try to in PC but it takes me so long to search for and install mods and get different versions to work with each other. It gets to the point where I don’t even play.
So yeah. For me vanilla is out of the box.
At the most it’s making the game pretty and nothing else.
To be considered Vanilla means out of the box without mods, so definitely nothing that requires anything like Optifine, Forge, or Fabric, because then you are running the game through their interface instead of Mojang's.
However, out of the box does have a built-in interface already included for letting you use and manage texture packs (now called resource packs), so IMO those would still count as being vanilla because you are still doing everything through Mojang's installation. Just like using a customized skin. That's how I would define it.
Mostly just Minecraft out of the box. I feel that resource packs and certain performance mods like optifine could be accurately referred to as “vanilla with optifine” or “vanilla with such-and-such pack.” Once you get into datapacks or Forge or Fabric or hacked clients, it’s not vanilla.
Serverside, it’s a little more dodgy. How many server plugins can you have before it’s not vanilla?
Vanilla is without mods imo
Once there’s QoL mods it becomes something akin to Vanilla+ and then once there’s content adding mods it’s modded
Vanilla is without mods imo
Once there’s QoL mods it becomes something akin to Vanilla+ and then once there’s content adding mods it’s modded