Baldur’s Gate 3’s Steam Cloud Save Syncing Is Killing My Internet
The more I play Baldur’s Gate 3, the more fun I am having, but as time has gone on, the more I find that the game is somehow breaking both Steam and my entire household internet.
Baldur’s Gate 3’s Steam Cloud Save Syncing Is Killing My Internet
The more I play Baldur’s Gate 3, the more fun I am having, but as time has gone on, the more I find that the game is somehow breaking both Steam and my entire household internet.
I’ve had the same issue. Sometimes I play on my steam deck and sometimes on my chromebook via GFN and the steam sync stuff never seems to work. I don’t think GFN is giving enough time to let these seemingly huge files finish uploading before killing the VM.
Other games are fine with this dynamic so it feels like an issue specific to BG3.
When it was stuck syncing, it would kill my entire internet. I believe the reason for this is that Baldur’s Gate 3’s save file pool is so massive, that this can be anywhere from a 500MB to 3GB upload that is taking place during this attempted sync, which is maxing out my internet’s bandwidth, and causing all the internet in my entire house to slow to a crawl.
Bruh.
I was annoyed to see my Valheim save file grow to 60MB and BG3 is taking 3 GB?
What else could it be? I know they increase the save file:
"As it turns out, many of you were doing so much in Baldur’s Gate 3 that some of your personal ‘story’ databases (where your choices and actions are stored) got too big," Larian explained in the brief patch notes.
My first autosave with a character that hasn’t done much, it’s 7.85MB + photo. So all the quick saves and auto saves (34 folders total) for a character who hasn’t talked to Kalga yet is 528MB
A different character at the start of Act 2, 26.7 MB + photo. So this has auto saves, quick saves, and a few hard saves has 59 folders, for a total of 1.26 GB
I noticed at the start of the final act that my save folder had ballooned to 4.2 GB which seemed a bit outrageous to me. After a bit of digging, I found that for some reason if you play on 2 separate machines (steam deck and a desktop PC for example), the game was failing to replace your old saves with the new ones when switching, rather syncing the new saves made while leaving the old ones in place.
After manually deleting the saves, keeping quick and auto saves at 5, cloud syncing is infinitely faster due to a vastly reduced size. You do have to go in and delete all your old saves each time you swap platforms unfortunately, but this is at least a work around for those like myself who don't want to feel stuck only playing on one platform.
I turned off Steam Cloud saves and am just using Larion’s built in Cross-Save.
It only uploads you 5 most recent saves and it only takes a few seconds to sync upon opening the game, unlike Steam Cloud taking 20 minutes only to fail, then fail again, then fail again, etc