Playing the FM Towns ports of #MonkeyIsland 1 & 2 and #IndianaJones and the #FateOfAtlantis in @aaronsgiles's DREAMM emulator, I noticed the Save/Load GUI is clunkier than the original PC versions in a couple of ways.

If you scroll down the savegame list to load a game, the next time the GUI comes up, it won't remember where you were like on PC, but always starts from the top.

And once you select a game to load, it doesn't load immediately; you have to hit the "OK" button first as well.

@aaronsgiles I'm guessing this is original behavior, but I wonder why it behaves this way when it's far more intuitive on PC. Maybe it was a quality-of-life change that was added to the PC versions before release but after the SCUMM interpreters had been ported to FM Towns?
@aaronsgiles There's a possible remnant of this in the #LOOM DOS talkie CD, in fact - when you click on a savegame to load it, the savegame file name is highlighted by the GUI (like the MI1/MI2/FOA FM Towns ports), but then it loads immediately. #lucasarts #adventuregames