Overwatch 2 is now Steam's "worst game of all time"

https://sh.itjust.works/post/2756951

Overwatch 2 is now Steam's "worst game of all time" - sh.itjust.works

Let’s be honest. It’s not about the 5v5. It’s not about the CC. It’s not about the balance changes. It’s not about the cancelled single player.

It’s about the free stuff. Blizzard took away the free stuff, and everybody’s angry about it. Now you have to pay for a decent amount of cosmetics, and getting a new hero requires a grind (a big grind for current-season hero, small grind for past ones) unless you want to pay.

There are two viable business models for service-based games:

  • Sell a game and then support it right up until everybody’s already bought the game, then sell the sequel and repeat.

  • Sell a game and then harass your players into giving you recurring payments.

  • don’t make the game a service. The is a product, the service is the bare minimum to keep the master server up. Players run dedicated servers, make the expansions through modding, etc.

  • I get that it’s disappointing, but when you get angry about not getting enough post-release content you’re asking for 1 or 2. And the industry has pretty much moved away from type 3 – I can’t think of a modern popular game that isn’t a decades-old institution like Minecraft Java or like TF2 games that fit into that category.

    Baldur’s Gate 3
    Baldur’s Gate doesn’t use centrally-run game servers?
    It has direct connect multiplayer. I’d assume any server-based comms are for multi-platform, which is understandable.
    Well that’s a good sign then. That should mean the masterserver is cheap to run, and good chance that the game can be hacked to be fully p2p in the event the masterserver gets taken down. P2p means far less server side code that has to be reverse-engineered.