Baldur's Gate 3 PC tech review: polish that puts other AAA games to shame
Baldur's Gate 3 is a game of the year contender - but how does its PC release stack up in terms of visuals and performa…
Baldur's Gate 3 PC tech review: polish that puts other AAA games to shame
Baldur's Gate 3 is a game of the year contender - but how does its PC release stack up in terms of visuals and performa…
(Thankfully, you can use the launch command --skip-launcher to boot straight into the DX11 version of the game, or use --skip-launcher --vulkan to boot straight into Vulkan.)
And
In terms of overall recommendations then, I'd suggest DirectX 11 is a better choice than Vulkan for most users with Nvidia and AMD graphics cards, especially those with relatively modern CPUs that meet BG3's recommended specifications. While Vulkan did run better in static scenes when CPU-limited, its poorer performance than DX11 in NPC-rich areas is problematic, making DirectX 11 a better choice overall.
Looks like these guys say DirectX 11 is usually the better pick. I've been running Vulkan and the only negative I've seen is there is a large block that will flicker slightly on the right side of the screen in cinematics. I've going to try DirectX 11 and see if I get the same FPS and quality today. Vulkan with DLSS on quality I get around 100+ FPS. I have a Nvidia 3080TI and intel i7 12700KF.
It’s Kings like you that really make the world better. I will use your code to launch straight to the game.
I have found I have no game crashes with DX11 where I have had 3 with Vulkan and a computer blue screen on Vulcan.
I’m loving the game don’t get me wrong but I wouldn’t say that polished is the word that I would describe it with.
The game is definitely buggy (I believe that playing split screen only makes this more apparent). That being said I don’t know how AAA games are usually shipped because I basically never buy them at launch (except CP2077 which I promptly refunded because that was a complete mess) so if they are usually much worse that is more that the whole industry standard has dropped down massively.
EA definitely helped but I wonder if Larian made the right choice by releasing it ahead of schedule. Maybe not, they are being praised massively for BG3, which is 100% an amazing game but imo it very much needs a patch or two still.
Yeah I’m kind of baffled that I keep hearing about how polished it is - don’t get me wrong, it’s an amazing game and my wife and I have been playing practically every night - but I don’t think a single night has passed yet where we haven’t run into a fairly major bug, and usually a whole shit load of minor ones
Just last night I went to withers to change my class, when halfway through the dialogue, Li’zael popped up with some random, unprompted dialogue, canceling my class change without refunding my 100g
Yeah, came here to say this.
The games content is pure gold. The weight of attacks and spells feel good, the sound design is great, but polish? None.
I’ve had bugs with the UI freezing, there’s awkward 15 seconds after every skill check where the game just sits there before saying success or fail, NPCs show up in weird places when you talk to them sometimes.
Great game, but not polished perfectly.
Nothing besides the camera has been bad enough to break my experience tbf. Sometimes the camera gets stuck and I need to switch characters to make it behave again.
Some people have a higher tolerance for jankiness than I do also.
I think hardware probably contributes to it as well. My brother experiences occasional crashes, but it’s never crashed for me in 2x the amount of playtime.
Compared to other PC releases in recent years it might as well be perfect though lol.
I feel like the UX/UI also needs a lot of work. Tooltips missing important information, an inability to see what future levels in a class/subclass grant me (making it much more difficult to make an informed decision there), I can't view the inventory/character sheets of companions not currently in my party (requiring four steps of starting dialogue just to check items on a person and swap back to my original party member), a lack of explanation on how things are calculated or what your proficiency bonus is/comes from, etc. Not even counting the numerous visual bugs in the UI, or how the UI just seems oddly sluggish at times for no discernible reason.
I'm genuinely loving a ton of the game. But interacting with the interface is a constant low level annoyance that pulls me out of the experience just a bit all the time and noticeably detracts from my enjoyment as a result.
Any game that
spoiler___has an owl bear and a dog become friends and playfully chase each other around gets an A+ in my book
AAA Executive 1: What could they have done to be so successful?! No fun micro transactions? No wacky costume packs? What was it?
AAA Executive 2: My second wife’s kid said something about a bear owl and cat playing tag was his favorite part.
AAA Executive 1: That’s it! Lets start pumping out bear cat tag DLCs and events for all our games!
Can I just say… what I find weird is how nobody who reviews BG3 makes any mention to Larian having developed the Divinity series, and particularly how Divinity Original Sin 2 seems to perfectly set up the framework for BG3?
Obviously, it’s a different game, but the Let’s Plays I’ve seen on YouTube are extremely reminiscent of Divinity. You’d think more comparisons would be made.
Some of the reviews I have read mentioned the Divinity series and that BG3 was built using the engine Larian made- Divinity 4.0 engine.
A lot of developers are using the Unreal Engine.
I think it needs to be said that even with some of the bugs and rare crashes, (I haven’t crashed yet in 100 hours but there have been times I thought it might, ymmv) they are almost inconsequential given the sheer depth of the game. I can forgive things like that when you just take into how many different ways you can engage with the content. I say almost because they are certainly there and you should definitely save before and after most encounters and very often, along with pruning your excess saves when the file gets too big.
Apart from that, this is GOTY easily.